It’s a little bit of a shame because the ground combat does have some interesting mechanics (expose/exploit, for instance), but it’s just a little too RPG-like and laggy to work well as a first-person shooter.
Pro-tip: prioritize ground speed for your endeavour rewards because the faster you run the quicker you can complete ground daily TFOs.
There’s a lot of jank and mmo monetization, the ground combat is kinda boring, but the rest flying around the universe doing missions feels like show episodes, picking and outfitting ships and space combat was interesting, I though was pretty fun
I’ve always meant to play it. Is it any good?
Sort of. Lots of interesting stories. I really love the ship-based combat but dread the ground-based. It’s my favorite Star Trek game.
I play too, and concur with your assessment.
It’s a little bit of a shame because the ground combat does have some interesting mechanics (expose/exploit, for instance), but it’s just a little too RPG-like and laggy to work well as a first-person shooter.
Pro-tip: prioritize ground speed for your endeavour rewards because the faster you run the quicker you can complete ground daily TFOs.
Prioritizing movespeed is like the secret weapon of most games like this.
Wait, better than either Armada and Elite Force?
There’s a lot of jank and mmo monetization, the ground combat is kinda boring, but the rest flying around the universe doing missions feels like show episodes, picking and outfitting ships and space combat was interesting, I though was pretty fun
I still feel like the ground combat was an after thought added to pad the game. I stopped playing it over a year ago and even then it still felt janky
No.
Well, the writing is good. Made by people who care about Trek, and also want to have as much cool fan service as possible.
But the gameplay…