It’s a little bit of a shame because the ground combat does have some interesting mechanics (expose/exploit, for instance), but it’s just a little too RPG-like and laggy to work well as a first-person shooter.
Pro-tip: prioritize ground speed for your endeavour rewards because the faster you run the quicker you can complete ground daily TFOs.
Sort of. Lots of interesting stories. I really love the ship-based combat but dread the ground-based. It’s my favorite Star Trek game.
I play too, and concur with your assessment.
It’s a little bit of a shame because the ground combat does have some interesting mechanics (expose/exploit, for instance), but it’s just a little too RPG-like and laggy to work well as a first-person shooter.
Pro-tip: prioritize ground speed for your endeavour rewards because the faster you run the quicker you can complete ground daily TFOs.
Prioritizing movespeed is like the secret weapon of most games like this.
Wait, better than either Armada and Elite Force?