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Cake day: March 20th, 2024

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  • According to my lore, a couple of species were picked up with the migratory fleet that ended up in the remote world that is my current setting. Since landing, starting a mega-terraforming project, and the collapse of both the galactic civililization as a whole, and of the local variety, what’s left of each species is more or less in survival mode.

    Of the 4, there are humans, spread out among the many lands and islands of the world.

    The Vabvva, a moth-like race that no-one has h#ard from since tge collapse, as they were the only ones capable of breathing the miasma that covers the lower altitudes.

    The other 2 races have since formed a symbiotic relatiinship and are called the Rru & Tarryu. While within their secluded homeland, the small Lizards half of the species run things, but the wolf-like Tarryu people run things while within their nomadic ships, as the Rru are needed to run their Storm Engines.

    Other Sapient apecies have begun to emerge, many since the Great Collapse. Human once, they’ve under several transformations to become what they are today, namely Chimerics.

    Chimerics generally fall into 2 catagories, those that seem to have maintained some semblance of what made them people, and the Dire, who are little more than beasts. Of those still welcome in polite society, there are the Nephlan, the Tephjan, and the Vaizan.

    The Nephlan are varied in appearance, but tend to be shorter in stature and have rough, scaled hides that resemble a pengolin. They are quite resistant to the wayward energies of the world.

    The Tephjan are often referred to as ‘Harpies’, but are quite varied in their bird-like appearances. Many tend to fued with themselves based on whichever type of bird groups they belong to, but are usually quite welcome in ports and on ships that sail between the islands.

    The Vaizon never leave their Forest-home, making them quite like elves in that regard, but with an extreme amount of various animal features that they seem to be able to change at a whim. They have an almost unnerving determination to serve their deity, Fuengthyrith’ta. Literally: She Whose Eyes Beheld the Stars, the being who enabled the creation of all chimerics through a ritual that the Vaizon oversee and enforce,

    That’s the main ones, anyway. The setting lets me create new chimerics as needed, each leaning between Dire and civilized based on how disruptive they are to their immediate environment.






  • I’ve been playing through Black Skylanda lately.

    I originally put it down because the top-down perspective was a bit jarring, but have been having fun taking down sky pirates both on land and in the air since I’ve picked it back up.

    So far the upgrade paths and the currency gain for those upgrades have been mostly on par with each other, so I haven’t felt the need to grind mats for anything. I can rescue a stranded pilot or two, liberate an island, and carve out a new parking location for my big ship all in one sitting, which makes it feel as though just about anything I do is progressing something.

    Looking forward to more!