Forgiveness for my pedantry, but pretty sure a greeble (or greeblie) is the individual plastic details that they would glue on to create the texture, not the texture itself.
You wouldn’t say a texture is “greeble”.
Edit - and if you’re talking 3d modeling, greebling is done during sculpting, it’s not a texturing step.
I get where you’re coming from but texture in layman term is (microscopic) characteristic of the surface. You wouldn’t appreciate crisp 16bit RGBA pixels in your mouth when you bite an apple.
Forgiveness for my pedantry, but pretty sure a greeble (or greeblie) is the individual plastic details that they would glue on to create the texture, not the texture itself.
You wouldn’t say a texture is “greeble”.
Edit - and if you’re talking 3d modeling, greebling is done during sculpting, it’s not a texturing step.
Blender modeler here. We often do grebble in geometry nodes. Not sculpting
You could also theoretically do it in the texturing step with a displacement modifier using the new(er) dynamic scaling.
Oh yeah. Forgot it was stabilised
I get where you’re coming from but texture in layman term is (microscopic) characteristic of the surface. You wouldn’t appreciate crisp 16bit RGBA pixels in your mouth when you bite an apple.