fossilesque@mander.xyzM to Science Memes@mander.xyzEnglish · 16 days agogreebles!!mander.xyzimagemessage-square25linkfedilinkarrow-up1541arrow-down14cross-posted to: startrek@startrek.website
arrow-up1537arrow-down1imagegreebles!!mander.xyzfossilesque@mander.xyzM to Science Memes@mander.xyzEnglish · 16 days agomessage-square25linkfedilinkcross-posted to: startrek@startrek.website
minus-squareRustyNova@lemmy.worldlinkfedilinkEnglisharrow-up29·16 days agoBlender modeler here. We often do grebble in geometry nodes. Not sculpting
minus-squareotacon239@lemmy.worldlinkfedilinkEnglisharrow-up21·16 days agoYou could also theoretically do it in the texturing step with a displacement modifier using the new(er) dynamic scaling.
minus-squareRustyNova@lemmy.worldlinkfedilinkEnglisharrow-up2·16 days agoOh yeah. Forgot it was stabilised
Blender modeler here. We often do grebble in geometry nodes. Not sculpting
You could also theoretically do it in the texturing step with a displacement modifier using the new(er) dynamic scaling.
Oh yeah. Forgot it was stabilised