I’m all for this. Game exclusivity prevents many from enjoying them.
Software has won.
This was inevitable once ports looked the same and ran the same. Doubling your customer base, without developing the whole game twice? Obvious choice for any third party. First-party developers have taken longer, because their parent companies primarily own them to promote a hardware business. Microsoft’s hardware business has become vestigial. It always was, to some extent; the Xbox project was a 1990s scheme to PC-ify the console market. It worked.
Consoles don’t exist anymore. Do you want the green AMD laptop, or the blue AMD laptop? Even Nintendo rebadged an Android tablet. You can release some crazy new hardware unlike anything else, but the only third-party games will be multiplatform hits that run like garbage. Like on early PS3. The Helldivers 2 PSN fiasco sure looks like Sony found out how profitable they’d be as just another publisher and the answer scared the shit out of them. Without that service, they don’t have a platform, anymore. They sell a popular model of an IBM compatible. Asterisk on the compatible.
Nintendo can get away with that shit forever, because they own Pokemon. I don’t know how much longer you can cosplay that sort of first-party importance, on the strength of Horizon and… Death Stranding.
Xbox lost that fight.
I like PlayStation/Sony a bit less… and, in some ways, a bit more. Both companies have pulled a lot of bullshit over the last decade plus and honestly I’m a bit tired of both of them. Not that Nintendo is any better. And I’m not a PCMR guy either, I use Macs. I have Cyberpunk, I have Blue Prince… might just be ageing out of gaming. Never cared for live service games, most DLC, or the super casual, or, on the other end of the spectrum, anything “Soulslike”. I guess I just miss when games were simple, fun, and rewarding. And they still can be, but with consoles going up to $700 and games going up to $100, they have to work a lot harder to get there, and I feel like too many of them are falling short.
Exclusives are some bullshit, but I had the right idea years ago and I think it’s still true. PlayStation needs their own version of GamePass. Both services get limited to 1080p and no DLC. PlayStation has to allow GamePass and Xbox has to allow the PlayStation version. So one console gets you all the games, but owning a console means you can play games at 4K and have DLC options. Then exclusives are kinda fine because it then boils down to just extras and some flash. Oh, and of course you could buy neither console and subscribe to both streaming platforms and play all the games without the extras. (This was also when GPU was $15 a month. Now it’s double that, so the idea is not as good anymore.)
Yes bet so are console platforms.
no shit
This is just PR talk, they will 100% release exclusives on GamePass when the subscriber numbers reach some sort of critical mass.
They’re sad they don’t have Ghost on Xbox.






