• gigachad@sh.itjust.works
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    7 months ago

    Wow that was fast, but as the developer said himself, clickbaity YouTubers and news sites will have a co responsibility for that. The drop of 32bit us inevitable, and in my opinion it would be smarter to think about how to do this the good way better earlier than later. But probably these kind of discussions have to be moved from public to internal I guess.

    • dustyData@lemmy.world
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      7 months ago

      No, that’s how you lose users. Private, nontransparent decision taking makes projects get dropped immediately.

      The timing just sucked. 32 bit has to go, but it can’t be this year or next year. And it can’t be a blanket drop as the dev wanted. Alternatives are not ready yet to keep gaming working, and gaming was the number 1 factor holding back desktop adoption.

      He is also falling for the internet fundamental attribution error: “If I hate or love something and everybody on the internet agrees with me, it’s because I’m always right and we are all intelligent individuals. If I love/hate something, and everybody on the internet disagrees, they were lied to, manipulated, astroturfed, are ignorant, misinformed, etc.”

      It could be true. But it could also be that your proposal is very unpopular and you’re wrong.

      • 0_o7@lemmy.dbzer0.com
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        7 months ago

        Lol, how many people do you think are using fedora specifically for gaming? You think fedora is some last year project that’ll die off once it stops supporting this specific “thing”? That’s some delusion of grandeur.

        May be Steam and gamers who want to keep things running without problems should step up to maintain those packages required to keep their games running. Then we’ll see how fast the toxicity towards the developers die down.

        Why do you think “alternatives are not ready”? Is it maybe because people who work on opensource project on their free time aren’t bothered by what internet strangers think? Why aren’t you working on one yourself?

        People shitting on opensource devs to work beyond their comfortability are fucking shitty human beings.

    • SapphironZA@sh.itjust.works
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      7 months ago

      How much 32bit only hardware is still out there in the wild and not still running on windows XP?

      Sounds like a problem for a purpose built distro, not a mainline one.

      EDIT: I stand corrected. I thought it was hardware 32bit support being discussed. It’s premature to discontinue 32-bit libraries.

      • Dran@lemmy.world
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        7 months ago

        The support isn’t exclusivity for native 32 bit cpus, it’s for 32bit libraries that compatibility applications like wine/proton depend on to run 32bit windows executables

  • Luci@lemmy.ca
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    7 months ago

    32bit does need to go but we’re at a time where a lot of people are switching their main PCs or gaming PCs over to Fedora to get ahead of Windows 10 EoS. The timing in this change couldn’t be worse (even if it’s two versions ahead.)

    It’s bad PR to break Steam and gaming at this time. Valve needs to sort this out on their end but the Fedora Project needs to check in with their users to see what they’re using on Fedora.

    Also loved the gaslighting at the end. Very Linux dev.

    • GaMEChld@lemmy.world
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      7 months ago

      We may be at Win10 EOL, but we’ve had 64 bit CPU’s since Athlon64. Who even has hardware that’s limited to 32bit?

  • Guidy@lemmy.world
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    7 months ago

    Is dropping support for 32bit hardware more important than being able to run on everything?

    Because it has always seemed like one of Linux’s core strengths is that no matter what your hardware is, you can run Linux on it.

    • miss phant@lemmy.blahaj.zone
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      7 months ago

      There are and will always be distros optimized for running on everything. Fedora is a “move fast” distro, it’s hard to move fast with a lot of baggage.

      • Kazumara@discuss.tchncs.de
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        7 months ago

        To be a little more precise, Linux is still available for 32-bit x86, just not from the Fedora distro. The Linux project is just now dropping support for 486 CPUs, because the maintenance burden for a virtually unused system type is too high for the mainline. That still leaves 32-bit Pentiums and newer though.

    • TrickDacy@lemmy.world
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      7 months ago

      I think the last time I had a 32 bit CPU was around 2005 but I could be remembering that incorrectly. Supporting 20 year old hardware isn’t always easy.

      • dustyData@lemmy.world
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        7 months ago

        It isn’t easy, but this isn’t about the hardware. It’s about the software packages. Tons of software meant to run on 32-bit hasn’t been updated to run on 64-bit natively. Thus the burden of keeping a lot of packages that serve as backwards compatibility.

        • TrickDacy@lemmy.world
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          7 months ago

          True, yeah I read that too. Started as a hardware thing but now it’s a “this is the state of things as a result of things that were hard to change” thing.

  • bigredcar@lemmy.world
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    7 months ago

    Yet Apple somehow got away with removing 32-bit apps and changing architectures multiple times.

    • squaresinger@lemmy.world
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      7 months ago

      That’s a very different kind of thing. The apple ecosystem is tiny. They themselves make every single device supported by the OS. They make the only variant of the OS. They have the power to change whatever they want and everyone who wants any access to apps (or users) needs to follow apple’s guidelines. They also have something close to a monopoly in certain professional use cases. So they can push whatever they want and everyone has to suck it up.

      Compare that to Fedora. Fedora is just one distro in a sea of different Linux distros. They aren’t even the biggest one, not by a longshot. So if they drop 32bit, that won’t force Valve to move Steam to 64bit and it certainly won’t push game developers to update old, unsupported games that were never meant to run on Linux at all to change anything.

      Most likely, people would just move to a different distro.

    • trevor (he/they)@lemmy.blahaj.zone
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      7 months ago

      No. Valve (the biggest offender) will have to make native 64-bit Steam before then, as will the remaining holdouts, so Linux distros will be able to remove 32-bit packages in a timely manner.

      Removing then now will break too much to be worth doing.

          • trevor (he/they)@lemmy.blahaj.zone
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            7 months ago

            Same. If most of my games stopped working, I would be very annoyed, especially because it was entirely preventable.

            Thankfully, the Fedora project and community agree.

            • TrickDacy@lemmy.world
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              7 months ago

              Yeah. I’m not saying the process went perfectly, but I think it’s good they proposed this and then nixed it. Gotta do it someday though.

          • GolfNovemberUniform@infosec.pub
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            7 months ago

            Because Fedora is a testing distro which gets rid of legacy stuff the first. I wouldn’t recommend it if you care tbh.

            • TrickDacy@lemmy.world
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              7 months ago

              I mean, I have more than one machine. Some can be closer to guinea pigs than others. In this case, it’s a laptop that I don’t keep anything unbacked-up on. Had Fedora on it for about 6 months and I cannot remember an update breaking anything for me so far. The previous machine I had it on was used less but I had the same experience. If you’re mainly just web browsing on a machine, bleeding edge is good imo