Image alt text: An image of Steam’s top 10 best-selling games at the time of posting, three of which are marked as “prepurchase”
I checked the Steam stats and noticed that in the top 10 best selling games by revenue, there’s three games that aren’t even out yet. If we ignore the Steam Deck and f2p games, it’s three out of four games. They have also been in the top 100 for 4, 6, and 8 weeks respectively, so people just keep on buying them. I would love to know why people keep doing this, as the idea of pre-ordering is that there is a physical copy of a game available for you on release, but this is not a concern with digital items. So after so many games lately being utterly broken on release, why do people not wait until launch reviews to buy the game? If you touch a hot stove and get burned multiple times, when does one learn?
I almost never preorder any game I’m not 100% sure I’ll play no matter what. Sometimes I’ll do it with online games in 90% sure on bc my internet is horrible and I like being able to get started on the download asap
For example I’m gonna preorder the new Fatal Fury game even though I’m not super confident in SNK to put out a functional game, but I know it’ll have fun gameplay and worst case scenario it’ll get fixed in a while. Being able to download early is worth for me even if I won’t download in time to play early, and worst case scenario it’s completely nonfunctional and I just refund it until it works
Absolutely no reason to, you pay more for a buggier version. I generally wait until there’s a good sale.
Last game I pre-ordered was Cyberpunk 2077. Yeah, it’s a fun and really good now but when it released it was basically unplayable until Phantom Liberty was released. I had already said I would never pre-order a game and I made an exception for CDPR and got Cyberpunk, and I was immediately burned. For real-sies this time, no more exceptions. I will never pre-order another game until the day that I die.

I don’t think digital pre-orders even include banking functionality. I wouldn’t know because I lack the nerd cred of ever pre-ordering a game

Hissssss 🐍
Don’t preorder, what the hell are you people thinking?!
I would have pre-ordered Civ7, but then they announced it has Denuvo so now instead of pre-ordering I’m just not going to buy it at all.
Fuck denuvo and fuck corporations who think their customers should just bend over and accept whatever bullshit they offer for the “privilege” of playing their game.
There is so much good indie gaming content these days, we don’t need these abusive mega-corp games.
When starfield released and tried this “early access for extra cash” nonsense, the game was cracked before the regular release was even available.
No.
Especially the big studio games.
They almost always go on sale 3-6 months past release, and they’ve been patched at least once.
You get a better, cheaper game.
Only if it’s a game I’m going to play regardless. I pre ordered FH4 and FH5 and I easily have 2k+ hours in both of those games.
No, one time there was a highly anticipated game that I really wanted.
Walked into the store after checking a couple reviews and bought it full price.
Ask the clerk, he confirmed there is never shortages or anything like that for physical disks.
Imo, there is even less of a reasons to preorder digital copies, what are they gonna do, run out of bandwidth?
Ask the clerk, he confirmed there is never shortages or anything like that for physical disks.
Small town?
When stuff only released on disc stores can only get so many copies. Even if it’s a 100 or so, there’s no guarantee they’ll have enough on launch day to even satisfy demand. People would line up the night before as well.
So if you wanted to make sure you got a copy of a good game to play day 1 with your buddies, you HAD to preorder and hope they weren’t out, since they also held stock to sell day of.
I think there’s only been one game that I’ve pre-ordered digitally, and it was Cyberpunk 2077 on GoG the day it was supposed to release early for pre-orders.
Never because I’m cheap and also I don’t want to pay a premium for a buggy unoptimized experience. Even when I had the game pass trial I didn’t play games day 1, since games needed several patches to be acceptable.
As a rule, no, but I’ll make some rare exceptions.
It has to be a small studio, I have to be pretty sure I’ll like their next game, and I have to have enjoyed their past game enough that it’s worth throwing them a few extra bucks.
For instance, I’m going to pre-order Slay the Spire 2.
-
Mega Crit is an indie studio.
-
I thought StS1 was exquisite, so I’m optimistic about a sequel from the same people.
-
I playes StS1 for hundreds of hours, so even if the sequel is a whiff, I’d have got my money’s worth from them.
Similar goes for The Haunted Chocolatier, since I played the heck out of Stardew Valley.
-
Not digital. I used to preorder popular games way back before digital was a thing as supply could be tight, but it makes zero sense in a digital world where they can’t run out of supply.
Especially with how the trend today is release and drop hotfixes (or in some cases just laugh to the bank) I won’t drop $$$ until its in a good state
Not counting Kickstarter projects, which I rarely back anymore, no. I’ll wait for reviews and probably a sale.
The reason people do it is poor impulse control for the dopamine hit from buying something they want. I’m pretty sure anyone claiming another reason isn’t being honest with themselves or others.
I pre-ordered No Man’s Sky and that was the first and last time I pre-ordered anything.
Beyond the painful lesson, pre-ordering is just a large risk that you’re going to get a crap game - which is doubly unpleasant because you’ve basically paid good money to buy yourself a feeling of frustration and the experience of having been scammed - and all that you gain from pre-ordering a digital game is at best being able to play the exact same game a few minutes or maybe hours earlier than if you bought it on day 1, which is a “gain” not worth taking on that risk.
This is even more so in this day and age of totally overhyped bullshit and industry reviews being either pretty much paid for or done against beta versions hence not mentioning software problems such as bugs and slowness.
In fact I would even advise against buying a game on the first week or month for similar reasons - you want to reduce the risk of wasting your money and of frustration, by waiting for others to have played it and user reviews to come out and by buying later you’ll probably going to end up with a better version of the game because the worst post-release bugs will have started being patched.
You could say that from the point of view of the buyer, it doesn’t make business sense to pre-ordered a digital good for which there is no scarcity.






