• subtext@lemmy.world
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      1 year ago

      There’s gotta be a point where stuff can’t be failed. It just feels bad as a player if you tell me that I can’t figure out where the Sahara desert is when I’m standing right next to it.

      • snooggums@lemmy.world
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        1 year ago

        In DnD, you only roll if there is a chance of failure. If the DM is having you roll for stuff that is blatantly obvious then they are doing it wrong.

  • PassingDuchy@lemmy.world
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    1 year ago

    Had some players that were doing a see who can sleep with NPCs tally check. I had some NPCs do it right back. I gave them both insight checks to realize they were now the game instead of playing the game and both failed. This feels like that lol.

  • Ziglin (it/they)@lemmy.world
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    1 year ago

    One of my favorites of these kinds of situations was to find out where a glow was coming from and we all came to the conclusion that it must be the dark, black wall at the other end of the cave…