• 3volver@lemmy.world
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    2 years ago

    It’s really simple. They realized they could make more money by never releasing it. That realization has made them more money than the vast majority of game studios. It’s a glorified ship showcase simulator, that’s about it, not really a game. If they set a release date they’d reduce the amount of money they make, why would they do that?

    • lorty@lemmy.ml
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      2 years ago

      Do you think they could finish the game if they wanted to?

    • ZwoofBlaf@sh.itjust.works
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      2 years ago

      I really don’t think it’s a conscious choice. Just Chris Roberts’ typical perfectionism and nobody there to say “Ok, this is enough, we must ship something”.

      Having said that, I used to think Elite Dangerous had the superior model, but they’ve proven me wrong by going to absolute shit with Odyssey (no VR support, no walkable ships) and pretty much dropped all development thereafter.

  • CTDummy@lemm.ee
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    2 years ago

    I was a kickstarter for this way back in the day. I used to not feel bad about the delay until I realised I bought it a few years after high school. More than once I had completely forgotten about this game and that I had paid for it. Which obviously pretty drastically changed my view on it and the devs, especially after learning a bit more about Chris.

    That was years ago and before I learned about shit like the store page for ship pledges that’s hidden and only unlocks when you spend ridiculous amount on ship pledges. The $10,000 ship pre orders…

    I’ve gone full circle, now I just want the game to succeed so I can never hear about it again.

  • SomeGuy69@lemmy.world
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    2 years ago

    The buyers remorse game. Just give them a tiny bit more money and then a bit more and another, then the game will release, eventually, maybe, hopefully. Please release the game, we spend so much money on it. Here, take more money, we hope that helps. What, you need more? Okay, next quarter. We can’t stop spending now guys or the money was all wasted.

  • mintiefresh@lemmy.ca
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    2 years ago

    By the time the game is released, we will actually be Star Citizens travelling through space.

    • Zetta@mander.xyz
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      2 years ago

      Right, I gave them $500 when I was in highschool (don’t judge me) that was like… Jesus it’s almost been 10 years

  • JimSamtanko@lemm.ee
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    2 years ago

    It’s because it’s a scam.

    EDIT: all the downvotes, yet no explanations. I wonder if it’s because there isn’t any way to prove it isn’t.

    • VeganCheesecake@lemmy.blahaj.zone
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      2 years ago

      They do have a pretty fun playable game though. I bought one of the basic packs forever ago, and at this point, I wouldn’t even care if they where to exit scam. I don’t think they will, but I’ve certainly gotten my money’s worth out of it.

  • SSTF@lemmy.world
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    2 years ago

    I haven’t even read the comments yet and I already know what they look like.

    Dear Star Citizen simps/haters:

  • edwardbear@lemmy.world
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    2 years ago

    Can someone who has played both Star Citizen and Eve Online tell me what the major differences are?

    • misterundercoat@lemmy.world
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      2 years ago

      I haven’t played SC, and i haven’t played Eve in a while, but here is some readily available information:

      1. Eve has been in release state for 20 years.
      2. Eve has an ancient dedicated player base that probably knows the game better than the devs.
      3. Most old players place a priority on helping new players and keeping the game healthy.
      4. You can’t walk around outside your ship.
    • lorty@lemmy.ml
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      2 years ago

      In Eve, you control your ship in a 3D view more akin to a strategy game. In SC you pilot it from the cockpit like say Elite Dangerous or other space sims.

    • ZwoofBlaf@sh.itjust.works
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      2 years ago

      Eve Online is much much more strategy (third-person) and diplomacy. You don’t get anywhere without getting involved deeply with other player groups (corporations). It’s more of a business sim than a space sim.

      SC is much more pew pew and first-person and teamwork will be much more casual.

  • arudesalad@sh.itjust.works
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    2 years ago

    I understand that no release date yet is bad but could people follow the development before complaining? Squadron 42, the game’s single player campaign, is FEATURE COMPLETE. This means that once all the features are ported to star citizen, the only thing it will be missing is server stuff (like a living market and server meshing) and in game locations like new star systems (the first of which is scheduled to release this year) and star citizen is feature complete as well. The developers have even announced that they are already planning a 1.0 release and will reveal more info soon, which the article did mention. I hate the fact that you can buy ships as well with real money but to think this game will never release is coming close to hoping the game will fail.

    • BroccoLemuria@lemmy.world
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      2 years ago

      the only thing it will be missing is server stuff

      This read a little bit like “once I’m done building this boat, I’ll just be missing the space stuff to fly to Mars”

      I hope it’s not taken negatively, I’m just extremely uncertain that they could reuse anything from the offline to online part. This doesn’t necessarily mean that you’re wrong with the release schedule and so on.

      • arudesalad@sh.itjust.works
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        2 years ago

        They actually already have! In the most recent patch they updated the flight system to use the one from the single player game and overhauled the ui to be like the single player one (the old system was very outdated and slow)