Switch going to be conservative, meanwhile the deck clones are going all out. Wonder how those will run switch 2 emulators.
Kind of tangential, but can you do local multiplayer when emulating the switch on a steam deck. Like can you have a 4 player Mario kart game?
I don’t see why you couldn’t. Just connect multiple controllers and configure accordingly.
Honestly I’ll “take” a low power switch 2 with the expectation of eventually emulating it with enhancements.
Wonder how those will run switch 2 emulators.
Well, considering Nintendo is on a war path and legally threatening emulator devs, I doubt anyone will even attempt a Switch 2 emulator.
I’d put everything I own and my literal life betting someone will make one. It’s happened for literally everything else, the switch 2 won’t be different.
Would be hard going after devs that don’t blatantly make money off it like Yuzu did. Would also be pretty hard going after anonymous devs not using US based version control or just private. Lot of countries don’t care about DMCA either. Yuzu was just very stupid but Nintendo in the worst case isn’t all powerful either.
Interesting, so in between lawsuits and takedowns they still do game related stuff from time to time huh?
One thing is certain,
due to all those lawsuits and takedowns,
I won’t be buying into their next console,
they won’t get a single dime from me anymore.Nintendo consoles are great for piracy if that’s your bag
I can’t wait to see Nintendo’s new underpowered console. I’m sure they won’t completely miss the mark again.
1080p?! We’re living in the future, guys!
Considering all of the PC handhelds being released, 1080p is the best you can really do on a handheld screen with modernish games. Steam Deck is the most successful and it is only 800p. Having a 1440 or 2160 screen would decimate battery with little to no benefit.
That’s my point. Nintendo only about to have a 1080p screen does not seem like as big of a selling point as it would have been say, 7 years ago.
I love the Switch form factor, specifically the detachable controllers. I thought it was idiotic when I first saw the commercials but I love it. I don’t care about AAA graphics on a portable, it is a little baby screen anyway. Cel shading, let’s go, IDGAF.
Unfortunately they are making shitty Zeldas now so I’ll probably not buy this one. If someone makes decent Linux hardware with detachable controllers I’d consider that.
Have you tried the new Zelda games.
Yes, BotW. Extremely dull. I want my hookshot back. It would be nice to have larger, more challenging dungeons with unique bosses instead of solving a few puzzles and then beating the shit out of roughly the exact same ghost. Most the quests are “get me 10 items” fetch quests. How much wood did I collect to build that town? That’s not fun. Majority of the content is wandering through scenery with nothing in it, or climbing for several minutes at a time.
I loved BoTW and ToTK, but your criticisms are pretty much on point. I’m hoping a future game can combine the sense of exploration of the newer games with the traditional dungeons and bosses of the older games, with Majora’s Mask level side quests please!
Faire enough. Judging by the reception most do like them though.
Botw and totk are my favorite games of all time!!!
Yeah, they do seem to like it. It’s nice to chill but definitely not anywhere near the best Zelda like some people rate it. IDGI.
I think there’s three kinds of Zelda fans:
- New to series with BotW and love open world games
- Like the Zelda brand
- Like the dungeon gameplay loop
The first two seem to like the game, whereas the third… don’t. I’m part of the third. The Zelda gameplay loop has typically been:
- Explore world to find dungeon
- Explore dungeon to find the items - new tool, compass, and map
- Use new tool to solve puzzles, along with some puzzles using older items
- Fight dungeon boss, using the new tool
- Use new tool to find secrets in the overworld
- Go to 1 until item slots are full
- Fight main boss (a form of ganon), which is the most difficult fight in the game
BotW dumbed all of that down and added a lot of grindy mechanics:
- korok seeds
- shrine orbs
- fairy upgrades
- cooking
It’s a completely different game and has just enough overlap with the established formula to disappoint. The older Zelda games don’t have any grindy bits unless you really want some piece of equipment early.
So that’s my take. BotW is a decent game, but it’s my least favorite Zelda game. If it wasn’t branded “Zelda” and hyped so much, I probably wouldn’t have bothered with it. My kids love it though, so there’s that.
Oh, and I finished BotW just before TotK launched (kinda late, I know), and instead of buying TotK, I bought Skyward Sword and Link’s Awakening and absolutely loved them. If Switch 2 has more games with the classic formula, I’ll buy it, otherwise I’ll probably pass.
Did you like Skyrim?
I didn’t play it. I like the memes tho.
Isn’t that more of a leveling RPG? If I got progressively stronger in BotW instead of just picking up slightly larger weapons I might like it more.
Another problem are that there are like, what, 7 kinds of enemies? Every encampment a small flock of keese, some bokoblins, some lizalfos, a moblin or two. Every situation I just use the same swords and arrows. Surely Skyrim has more varied enemies? If Nintendo are trying to make an expansive game they should put content in it.
That was an issue with Breath of the Wild; the scope of the world is way larger than the scope of the game, so there’s lots of big open empty fields with the occasional collection of slight variations of the same half dozen monsters, and the only thing you will encounter during your adventures are a korok “puzzle” or a shrine. maybe a memory.
I will give Nintendo this: they listened to their fans. Zelda players sometime around Twilight Princess started bemoaning how linear Zelda games have become and the inability to sequence break and wanted more non-linear Zelda games. So they made a non-linear game. And Nintendo, being Japanese and thus congenitally incapable of doing anything halfway, made a game so aggressively open world that it will hold you down, squat over your face and non-linear in your mouth and nose.
They went through so much trouble to make the game as non-linear as possible that - whenever a character lists the four divine beasts, the old or new champions, their races, villages, or biomes therein - it’s never done in the same order twice so as not to suggest a canon completion order.
This prevented them from doing big sweeping stories like the one in Twilight Princess because events could happen out of order or not at all, so the story takes place 100 years in the past and you find out details of it out of order.
Tears of the Kingdom is simply not as good. The story is even thinner on the ground to the point of feeling lazy; the champions plagiarized each other’s cut scenes. It’s outright inconsistent with previous lore, so that’s just a big fuck you to long-term fans of the series. And even if there is a slightly bigger variety in monster types and whatnot, it’s spread across a MUCH larger play area and the sky and depths are full of…mostly nothing.
It feels like every idea anyone suggested during development ended up in the game. There’s not one but two new crafting systems along with the new rune mechanics, and none of it gets a change to breathe. They had enough ideas here to make two games, one that explores the vehicle/robot building mechanics, and one that explores the weapon fusing. Maybe have one feature the sky, and one that features the depths. But no, TotK is a mile wide and an inch deep.
That first reveal commercial, where a guy is on his couch playing BotW, and then he realizes it’s time go go, breaks his controller up, slides the joycons onto the side of the console and then lifts it out of the dock to keep playing on the train? Great.
…Then there’s two solid minutes of what I call “yeah yeah and.” You can put down the kickstand and put it on an airline tray table (which is a lie; the kickstand is extremely far to the side and the universe does not contain a surface the Switch will balance on. Bring your Ryobi 18V hot glue gun I guess). Yeah, yeah, and each joycon can be turned sideways and each becomes its own shitty tiny controller so you can try to play 2 player split screen on a display the size of my tongue. Yeah yeah and you can put the tablet down and play like, chess or some shit across the table from someone. Yeah Yeah And.
Get an Steam Deck lol
Genuinely considering it! If it had some dumb detachable controllers I’d have one already.
I wish Steam actually sold those in the real world. I only hear about them on the internet from Americans. I’ve never seen one in real life. It would be really cool if they were real.
Screen size plays a role
Even if you can put an 8k screen in your 15cm profile. There isn’t any reason to do it

Last time they tried a slight upgrade to not rock the boat and maintain backward compatibility was the WiiU.
I honestly don’t care about “underpowered hardware” and other similar crap. I do care about having to pay a sub just to get cloud saves, Nintendo’s excessively restrictive policies, their obsession with litigating fans, their frustrating inability to understand modern multiplayer, and their increasing desire to rehash the same games many times.
The only reason I owned a Switch was for on-the-go gaming because gaming on phones is a joke, and now I have a Steam Deck.
their obsession with litigating fans
Yeah this is why I’m not a customer of theirs anymore. At this point I’m 100% a PC gamer.
I was gonna say something about needing powerful hardware before I realized the game I was gonna reference as an example was nothing but rushed out code held together by dollar store glue.
This is usually (and sadly) the case.
Man, nintendo just needs to stop. Ugh. “Heres our NEW underperforming console! Get ready to play severely inferior ports of popular 3rd party games, everyone! We’ve ensured that only nintendo games will run well on our new console and nothing else because we dont actually want these vastly superior games from 3rd parties to outclass our nintendo developed games!”. Why is it so hard for them to actually release something that’s is on equal grounds with everything else? They spending all their coin on their precious DMCAs’ or something? Also, fuck nintendo. Fuck them, fuck their inferior hardware and fuck their severe hatred of the fans. Seriously, I’m noticing a trend here. Either you are forced to play their games, which really aren’t THAT great and mostly weird, or you’re forced to play other 3rd party games, select ones at that, with severely inferior standards and performance. It’s like they’re trying to discourage any quality games out there from playing on their hardware on purpose because it’s nintendo games or the highway, and that fits their aggressively anticonsumer mindset too. Another great indicator of this is why they refuse to let their characters appear in Fortnite. The kinda funny podcast did a piece on this. Here’s a shocker: they literally said they don’t want their characters in the game because it wasn’t on their hardware exclusively. How childish is that? They are literally the only ones who won’t do it. Microsoft and Sony were OK with having Kratos, Master Chief, Aloy, etc, DC was cool with sharing their IPs, Marvel was cool with it, MHA, DragonBall, Kaizen, AOT were cool with it, Fox was cool with sharing Family guy, Konami was cool with sharing Snake, Capcom was cool with sharing SF, hell, WE EVEN GOT JACK SKELLINGTON IN IT, but NOPE, Nintendo can’t play nice. Shocking.
Guess what, Nintendo? Due to your outrageous behavior with emulation and lawsuits, along with your stupid takedowns (GMOD NINTENDO? FUCKING GMOD?), or how you ruined a mans life all because he chipped your garbage hardware, including how much you hate your fans who only wanted to celebrate you, I wont be giving you another fucking dime. I was never really much of a pirate, but when it comes to you? I am now. Get FUCKED you anticonsumerist dirtbags.
If a Nintendo console was comparable to other consoles in the same generation, would the games be more fun?
If not, then what’s the point? Many SNES games are more fun than the vast majority of technically superior games out this year.
“They should make the graphics better so… that… the graphics would be better” isn’t a super compelling argument.
My question is “what’s going to make me stop playing my games on the Switch and play them on this instead”.
My concern is that this is going to end up causing library fragmentation like the WiiU and the New 3DS. The Game Boy Color added color to its predecessor, the New 3DS added… slightly faster polygon calculations? I don’t even know. Some games required the better processor but I couldn’t tell you what they did with it. Maybe they just got away with worse optimization.Idk, I’m not saying I care about graphics specifically, just that equal hardware would allow more 3rd party games to utilize it. The thing that is stopping people from enjoying those games on other consoles is money. People don’t want to buy multiple systems. All I’m saying is I think nintendo should make decent hardware so that users can play the 3rd party games they want on their Nintendo system instead of buying at minimum another console.
Buying games on other platforms is so much cheaper that there’s already no reason to buy them on Switch. Games that are $4 on Steam and included with Gamepass/PS+ are $35 on Switch.
Nintendo systems are for Nintendo games.
Equal hardware wouldn’t be portable though.
Ehhh, they could take a few things from the steam deck. If nintendo really wanted to, they could definitely make a portable system with equal hardware.
Equal to the PS5? No. Equal to the Steam deck? Yeah I guess.
Nintendo is too Japanese
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Honestly, i wouldn’t have expect anything different. Any lack of back-compatibility would have been a suicide move.
I hope games will be able to hit 60fps stable or offer some type of 40hz minimums for the higher refresh rate TVs.
Resolution is important, but if the games still perform like they do now, I’d be disappointed.
Full backward compatibility is definitely great to see, if it didn’t have it I probably wouldn’t pick it up for a few years
Honestly, that sounds nice to me.
I am surprised it won’t be more of a hardware improvement since the switch was released in 2017 so there has been a whole lot of new hardware to choose from since then. I would imagine there would be bigger improvements in GPU with the better Radeon offerings.
The problem is that Nintendo wants to be the affordable console parents buy for kids, and if the hardware costs $600 then it won’t be that.
I looked at the Switch price last week and it actually went up since release (in Canada anyway).
Why would you think that? Nintendo has consistently had the weakest console hardware for the last 3 generations of consoles. People buy up anything with the Nintendo brand on it, what incentive do they have to make an actually good product? They already removed themselves from competing with Sony and Microsoft in a move great for their business but abysmal for consumers.
Is it me or do they always promise backwards compatibility and then find some cockamamie horseshit at the last minute on why it just wasn’t possible. I might be a little scarred from previous promises (not specific to Nintendo).
That’s not the case. GB > GBC > GBA > GBA SP. GC > Wii > Wii U.
Also: GBA > DS (early models), and DS > 3DS
You’re quite right!
I don’t think the SP was a different console though
Yup, just different form factor with a backlight IIRC.
Replace SP with DS. (:
The GBA DS wasn’t a console! /s Haha
The problem to me isn’t so much that their hardware has been underpowered, that’s been a thing for like 20 years at this point, since the release of the gamecube or therabouts. The problem to me is that they’ve been incredibly unambitious this generation in terms of making their console something that has an appealing form factor compared to it’s potential competitors, not just in the ps5 and whatever the new xbox is, but with the mobile gaming handhelds like the steam deck, which can apparently pretty easily emulate most of the switch’s library and also serve a bunch of other functions.
I know that the hardcore gaming audience really disliked the motion controls as a central gimmick of the wii, but I really thought it was fun, pretty decent, and that now, with the switch, the technology has actually become good and not a flickery unstable half-mess. The only motion control stuff I can think of is mario party, 1-2 switch, which is old and nobody played, and some aiming mechanics in other games like splatoon or the new zeldas. For a console that is as easily positioned for casual multiplayer as it is, they’ve been consistently very iffy with their output on that front. Combine this with a a resurgence of shitty management practices like their litigiousness, charging more for subscription based access to their older games library, charging for online play, and it’s kind of made me reticent to engage with the switch that I have and reluctant to engage with any new console they might put out.
I’m also going to keep banging the drum that the switch is the most optimally positioned console for playing all of nintendo’s library. If they had wireless connectivity to the dock, probably the hardware wouldn’t be good enough to run it, but you could theoretically run both DS games and Wii U games. Obviously, the console’s already suited well for Wii games, and the rest of their backcatalogue before that. With only their recent library they could provide a pretty good alternative to actual emulation alternatives, but instead it seems they’d rather take a much less effective route.
Also they could probably make it a pretty easy VR experience as they’ve shown with the cardboard shit they had, but fuck that I guess, easier just to do absolutely nothing.
The very first sentence of your post is wrong. The GameCube was more powerful than the PS2, making it the second most powerful console of that generation, just behind the Xbox.
… the rest of your post is pretty decent though…
And I’ll just hold my breath until it comes.
Interestingly (and understandably), doesn’t actually say too much about internals. If the new target is 1080p portable, though, that’s a decent bump in specs.











