

Wait… How do Trade Secrets work?
I thought that the individuals might be in legal trouble if they violate NDAs or No Compete clauses but that once the “secret” was out it was fair game.


Wait… How do Trade Secrets work?
I thought that the individuals might be in legal trouble if they violate NDAs or No Compete clauses but that once the “secret” was out it was fair game.


“detachable metal shrapnel”?


There is an interesting list here;
https://en.wikipedia.org/wiki/List_of_best-selling_Nintendo_Switch_video_games
Nintendo includes sales numbers for their successful games in their financial reports so they are well represented but wikipedia also includes 3rd party figures when the publisher has released the numbers.
The top 5 3rd party titles*:
* I have overlooked titles like Pokemon and Hyrule Warriors as they are published by Nintendo in some regions.


Its just a warning, if the game is still active people can still access it.


When in doubt you can take your jokes to !unclejokes@lemmy.world


I feel like I’ve been hearing this since odyssey.


It would instantly break compatibility with >99% of windows software.
They are trying with Windows S but i don’t think it has much of a market.


Crazy talk!
It offered some navigational choices within each level from the Medical Pavilion on.


They are not talking about a new platform, but finding a more distinct voice as a publisher
Sega had that kind of style [back then]. Sega’s position was like, ‘If you have attitude, Sega’s the company for you, rather than Nintendo’, because of the games, because of the style, because of coolness or the kind of attitude. We have such beautiful content value in Sega, and some other IPs, so we’re trying to revive it with a little bit of the flavour of hip-hop now.


What’s next, the superhero landing?
A different branch on IP law but for decades Marvel and DC had a shared trademark on “Super Hero”.
If either felt they could argue it was a unique trade identifier they would have claimed it exclusively but instead they claimed shared ownership and used it to lock out competition in the space from 1979 to 2024.
As part of a settlement first announced in December 2022, the FTC obtained an order requiring Epic Games to pay $245 million to resolve allegations that the game maker used design tactics known as dark patterns to trick players into making unwanted purchases, let children rack up unauthorized charges without any parental involvement, and blocked some users who disputed unauthorized charges from accessing their purchased content. The FTC alleged that Fortnite’s counterintuitive, inconsistent, and confusing button configuration led players of all ages to incur unwanted charges based on the press of a single button. For example, players could be charged while attempting to wake the game from sleep mode, while the game was in a loading screen, or by pressing an adjacent button while attempting simply to preview an item.
Cool that they are getting into the weeds looking at UI design.
My son and I are very casual players and it always seemed scammy how much they push spending vbucks to boost though the season pass. To my mind that should be an uncommon occurrence and presented as a secondary option, but of course Epic presents it as perfectly normal selecting the button as default on some screens.


I think its kind of standard for these things but the defensive termination sounds like a trap. If you make a claim about an unrelated patent against “EA, their partners or affiliates” then they revoke your access to the pledge.
I’m not sure how partner or affiliate is defined in this context but EA have business dealings with a lot of companies…
I think one of the better compromises is to post a direct link to the source (bluesky, twitter, whatever), and then post a screenshot or quote as a top level comment.
That way people can follow the link if they want the community responses over there or just read the copy of the post here.


Important to note that:
Our Pledge
Electronic Arts (EA) promises not to enforce against any party for infringing any of the listed EA patents. A list of patents subject to this pledge can be found below, and EA may add additional patents to this pledge at a later date.
EA makes this pledge legally binding, irrevocable (except as under “Defensive Termination”) and enforceable against EA and all subsequent patent owners of the listed patents. This pledge does not provide any warranties or assurances that the activities covered by pledged patents are free from patent or other intellectual property infringement claims by a third party
Defensive Termination
EA reserves the right to terminate this pledge for a specific party or its affiliates going forward if that party files a patent infringement lawsuit or other patent proceeding against EA, its affiliates, or partners.
https://www.ea.com/commitments/positive-play/accessibility-patent-pledge


Stupid article needs a before and after comparison.
Instead it has way too many ads.
“It’s a bit technical,” begins Birdwell, "but the simple version is that graphics cards at the time always stored RGB textures and even displayed everything as non linear intensities, meaning that an 8 bit RGB value of 128 encodes a pixel that’s about 22% as bright as a value of 255, but the graphics hardware was doing lighting calculations as though everything was linear.
“The net result was that lighting always looked off. If you were trying to shade something that was curved, the dimming due to the surface angle aiming away from the light source would get darker way too quickly. Just like the example above, something that was supposed to end up looking 50% as bright as full intensity ended up looking only 22% as bright on the display. It looked very unnatural, instead of a nice curve everything was shaded way too extreme, rounded shapes looked oddly exaggerated and there wasn’t any way to get things to work in the general case.”
This should have been easy enough to illustrate.
Edit:
Here is a greyscale illustration of a similar phenomenon:

From https://www.odelama.com/photo/Developing-a-RAW-Photo-by-hand/
Of course in reality it get a bit more complex when we perceive colors as having different brightness too:

From https://www.vis4.net/blog/avoid-equidistant-hsv-colors/


Alternative link for the same story:
If they stole the code that would be copyright infringement.