• randy@lemmy.ca
    link
    fedilink
    arrow-up
    98
    ·
    2 years ago

    If you want a preview of an uncaring and anti-consumer Valve, look no further than the company’s efforts on Mac.

    Valve never updated any of its earlier games to run in 64-bit mode… Apple dropped support for 32-bit applications in 2019

    Funny enough, the only platform with a 64-bit Steam client is Mac.

    I don’t disagree with concerns about monopoly, but the author’s key example is Macs. And from the example, it sounds to me like Apple disregards backwards compatibility (dropping 32-bit support, moving to ARM chips) and Valve isn’t investing to keep up. Meanwhile, Windows has a heavy backwards-compatibility focus, and Linux isn’t too bad either, so no wonder they still get Valve’s attention. So who is being “anti-consumer” in this example, Valve or Apple?

    • DdCno1@beehaw.org
      link
      fedilink
      arrow-up
      52
      ·
      2 years ago

      Agreed. This is a superficial history lesson masquerading as an article. While nothing lasts forever and Steam has its issues, the examples being cited are not supporting the not outrageous prediction that Steam might get worse in the future. It’s just not very insightful.

      Anyone who, unlike the author, actually had to deal with early versions of Steam can attest to the fact that in most ways, the platform has dramatically improved.

    • Farias@lemmynsfw.com
      link
      fedilink
      English
      arrow-up
      25
      ·
      2 years ago

      To be clear there’s only been a single generation (2006) of x86 based Macs that weren’t 64bit. They’ve been telling everyone since 2007 (well actually earlier even, the final PPC generation was 64bit), that the 32bit was going to go away.

      I hate to defend Apple arbitrarily but all us developers had plenty of notice, and had to specifically reconfigure the default settings on their projects to only be 32bit. If developers ignore deprecation notices for over a decade, then is it really the fault of the other side?

      • IronTwo@beehaw.org
        link
        fedilink
        arrow-up
        1
        ·
        2 years ago

        I am not a developer and honestly curious about this. What’s Apple’s reason for ditching 32 bit programs? Isn’t backwards compatibility a net positive for both developers and consumers?

    • corbin@infosec.pubOP
      link
      fedilink
      arrow-up
      4
      ·
      2 years ago

      It’s a little bit of column A and a little bit of column B. Apple very obviously doesn’t want the Mac gaming ecosystem to exist in the same capacity as Windows and Linux, but Valve also has an obligation to its customers using Macs to keep the service running well.

      • YaBoyMax@programming.dev
        link
        fedilink
        English
        arrow-up
        28
        ·
        2 years ago

        macOS 10.14 has been EOL for more than 2 years now and basically every Mac released since 2012 is compatible with 10.15. Valve also didn’t actively flip a switch and disable functionality; they’re just no longer providing updates. I don’t think Valve shoulders any blame in this specific case - it’s unreasonable to expect any company to indefinitely support platforms that are effectively obsolete.

        • corbin@infosec.pubOP
          link
          fedilink
          arrow-up
          3
          ·
          2 years ago

          I meant more that the Steam client needs to be fully functional on modern macOS. Dropping older operating systems is more justifiable, but does still add to the picture of Valve not treating Mac owners all that well.

      • verdare [he/him]@beehaw.org
        link
        fedilink
        arrow-up
        13
        ·
        2 years ago

        Yeah, Valve has put a lot of effort into bridging the compatibility gap for Linux. Most of that work could also be ported to macOS, but they just don’t care.

        It’s a shame, because getting 32-bit to 64-bit compatibility working would help Linux as well. I don’t know how much longer distros want to keep supporting 32-bit libraries, and some distros have already dropped them.

        That said, macOS compatibility seems like a non-sequitur for an article calling Steam a “time bomb.” DRM is definitely the bigger issue here.

        • CalcProgrammer1@lemmy.ml
          link
          fedilink
          arrow-up
          9
          ·
          2 years ago

          It’s not just 32 on 64 bit, new Macs use ARM64 processors so x86/x86_64 code is effectively obsolete on Mac. I would love to see Valve pour resources into a cross platform x86 on ARM64 emulation layer though, it would benefit Linux as well.

          • verdare [he/him]@beehaw.org
            link
            fedilink
            arrow-up
            3
            ·
            2 years ago

            The ARM translation may be less of a problem on macOS because of Rosetta. That said, integrating something like Box64 would absolutely benefit both Mac and Linux.

  • Kostyeah@lemmy.ca
    link
    fedilink
    arrow-up
    70
    ·
    2 years ago

    What a garbage article lol. The only two arguments I can pick out are 1. Old steam games haven’t been updated to work on macOS and 2. Some games require 3rd party launchers. I think the author was just angry that his mac dropped support for a 20 year old game.

    • PotatoesFall@discuss.tchncs.de
      link
      fedilink
      arrow-up
      18
      ·
      2 years ago

      Agreed, shitty read. The 30% cut is crazy high though, and IMO the best point the article has. Steam DOES have a monopoly and that’s inherently bad

      • stardust@lemmy.ca
        link
        fedilink
        English
        arrow-up
        5
        ·
        2 years ago

        Monopoly on a platform that they don’t own? That being Microsoft? Then seeing how epic isn’t even profitable on the launcher side and is a loss leader while their launcher is barebones it raises the question of what cut is actually realistic that allows a company to have a feature rich launcher and branch out into stuff like Linux, VR, and Steam Deck.

        Current state feels more like Walmart expanding into new territory and trying to lure people with low prices, but isn’t sustainable with the main goal just being expansion.

      • Appoxo@lemmy.dbzer0.com
        link
        fedilink
        arrow-up
        4
        ·
        edit-2
        2 years ago

        Not like any other app store does take 30% except for some high volume games/publishers.
        Apple does the same. Hell they seem to have custom rules for each of the app devs (according to Linus and Luke from LTT: I believe this clip contains most of it. They recently talked about it again. Essentially they developed the app payment like Netflix. Apple said “No, that’s against our rules” and refused the submission of the update. Meanwhile Netflix supposedly still had the same communication for a long time.)

        Same goes with Google and probably a number of other external stores.
        Amazon seems to take up to 20% depending on the item (Source: sell.amazon.com/pricing.

        At least Steam does provide a forum, community features and the update framework and infrastructure.
        Personally I would be happy to take the offering over maybe needing to host and maintain the tech stack myself. Now mind you, maybe some other dev would rather do it themself and maybe wish to opt-out of the ecosystem. That is totally valid.

        (Warning/Disclaimer: I only heard about that. I do not have first hand experience!) Apple for example takes a percentage for processing a payment and offers an invoicing system. Some may like that. Others could maybe negotiate a better deal with another provider and maybe even offer tools that integrate better with their existing accounting and ERP software.

    • Grimpen@lemmy.ca
      link
      fedilink
      arrow-up
      9
      ·
      2 years ago

      Can’t you use Proton on Mac? I’d think that would solve most compatibility problems.

      • Railcar8095@lemm.ee
        link
        fedilink
        arrow-up
        11
        ·
        2 years ago

        The problem is that proton needs to translate direct X to Vulcan, but Apple doesn’t allow Vulcan, it has to be their own thing, Metal.

        So it’s a lot of work for valve and fully dependent on apple not screwing them.

    • Zworf@beehaw.org
      link
      fedilink
      arrow-up
      8
      ·
      2 years ago

      Well the third-party launchers is extremely annoying, I have to say. Buying a game on Steam and then it forcing you to install yet another launcher (I have like 8 on my gaming PC now) really pisses me off.

      I tend to buy on GOG now if I have the choice because they don’t stand for that kind of shit nor DRM either.

      I also really love the overview of GOG of the games you have in different launchers. Before that it happened to me multiple times that I bought a game on sale without realising I had already bought it on another platform years ago on another sale. Oops.

      Ethics, features that are actually great for me instead of stuff that’s just great for them. Love it. Reminds me a lot of a company that used to be like that. It was called Valve I think.

  • onlinepersona@programming.dev
    link
    fedilink
    English
    arrow-up
    57
    ·
    edit-2
    2 years ago

    You forgot the Mac

    Lol, fuck Mac. If Apple cared about gaming, they wouldn’t have created Metal and collaborated on Vulkan. Fuck them. Valve went with Linux because they can change it to fit their needs. Can’t do that with Apple.
    Microsoft is only supported by Valve because it has large marketshare and can’t be ignored, but it’s clear that Valve is doing everything possible to get away from them: see Steam Deck.

    In general, I agree with Steam wielding too much power and if they abused it, I’d be out. I have my gaming hours and can live without gaming no problem. They wouldn’t get any more money from me as soon as they enshittified.

    What would get me away from steam is an opensource gaming store with games that have no DRM and are predominantly opensource. Or another gaming store that worked on Linux and allowed playing games with my other linux buddies.
    Get us that and I’m out.

    Anti Commercial AI thingy

    CC BY-NC-SA 4.0

    • Someonelol@lemmy.dbzer0.com
      link
      fedilink
      English
      arrow-up
      7
      ·
      2 years ago

      Have you considered gog? They may not be betting heavily on Linux or have as a big of a selection but their games are DRM free. You can even install gog Galaxy, a game manager similar to Steam.

      • onlinepersona@programming.dev
        link
        fedilink
        English
        arrow-up
        4
        ·
        2 years ago

        Doesn’t seem like GOG galaxy is for linux

        GOG GALAXY 2.0 Open Beta is available for Windows and Mac. Please download the installer on your PC.

        That’s a disappointment, but Heroic Launcher is. I’ll give it a shot and see if there are new games on there for me. The name “Good Old Games” gave me the impression it was for stuff like boomer shooters or side-scrollers and stuff.

        Anti Commercial AI thingy

        CC BY-NC-SA 4.0

        • lightstream@lemmy.ml
          link
          fedilink
          arrow-up
          3
          ·
          2 years ago

          Heroic works really well. I’ve just installed it myself recently, motivated mostly by a desire to finally play the free games I got off Epic. I’ve only installed two EGS games so far - Civ 6 and Guardians of the Galaxy - but they’re working perfectly, running via proton.

          The experience is so good I was actually inspired to buy my first game outside of steam in years, namely Wartales which I just bought yesterday on GOG. Installation is a breeze, it runs under proton, and as far as I can tell it is running perfectly.

          I sort of prefer Heroic to Steam in fact, because it starts almost immediately - no waiting around for 30 seconds while it tries to connect to the Steam network etc

  • t3rmit3@beehaw.org
    link
    fedilink
    arrow-up
    49
    ·
    2 years ago

    Valve won’t stay that way forever—the company is not immune to the pressures of capitalism

    I’m glad that the author recognized the actual root cause of their argument, which is that Capitalism is bad and ruins everything, but why blame Steam for essentially just existing in a Capitalist world? They didn’t choose that, and they’re certainly doing a hell of a lot more than almost any other company their size that I can think of to resist shitty Capitalist practices.

    It really feels like this author is just saying, “they’re resisting anti-consumer enshittification practices now, so the only place to go is down, ergo ‘timebomb’!”.

    “Every person who isn’t a murderer is just a murder away from becoming a murderer. Timebomb!”

    • corbin@infosec.pubOP
      link
      fedilink
      arrow-up
      7
      ·
      2 years ago

      The issue is Steam and Valve being held up as the ‘one good company’, when there are plenty of examples to the contrary. Valve does many of the same practices as Epic, EA, etc., but there’s a double standard with Valve because it’s the default experience. The inevitable decline of Steam is going to be much worse after people spent a decade giving it a free pass on lesser issues.

      • t3rmit3@beehaw.org
        link
        fedilink
        arrow-up
        11
        ·
        2 years ago

        The inevitable decline of Steam is going to be much worse after people spent a decade giving it a free pass on lesser issues.

        What specifically are you envisioning? If this is just a general kind of, “the bigger they are, the harder they fall” supposition, I don’t think that really holds any water; it’s just a platitude. If anything, Steam being so ubiquitous could more easily make it’s eventual decline a catalyst for legislation to give software license ownership stronger consumer protections. The idea that we should either condemn it now or stop using it, before its decline, makes no sense to me. Is GOG better? Sure. Can it fully replace Steam? No. Is Steam better than Epic, Origin, UPlay? Absolutely. I’m just not sure what the real point of all this condemnation is when they’re by far trying, by and large, to treat consumers well. It’s just blaming Valve for not being totally and eternally immune to the effects of Capitalism.

        the ‘one good company’

        No one claims this. The only thing remotely close to that which people claim is that Valve is uniquely positioned to be one of the best digital games distribution platforms due to its private ownership insulating it against shareholder demands (which is by far the largest driver of enshittification), which is also true for GOG, but obviously Valve is still beating them out in capacity and capability currently.

        there are plenty of examples to the contrary

        Of course, it’s a company. But it’s still a billion times better than most of its competitors.

      • Mohaim@beehaw.org
        link
        fedilink
        English
        arrow-up
        4
        ·
        2 years ago

        It’ll be fine until they go public (though maybe a few billion is enough for gaben and they won’t, but I’m not banking on it), then it’ll be an inevitable decline like all the others.

        • jarfil@beehaw.org
          link
          fedilink
          arrow-up
          1
          ·
          2 years ago

          Whatever Gaben thinks, he won’t live forever. The moment leadership changes, we’ll see how money thirsty the new bosses are.

    • ShepherdPie@midwest.social
      link
      fedilink
      arrow-up
      5
      ·
      2 years ago

      “Every person who isn’t a murderer is just a murder away from becoming a murderer. Timebomb!”

      I get your point, but this metaphor would be more applicable if historically every human on earth murdered someone during their lifetime. I think Steam/Valve will remain the same as long as their current leadership is in place. 999 times out of 1000, once the original founders are gone, any company begins the enshittification process, whether it’s a major business like Valve or a local chain of grocery stores.

      • t3rmit3@beehaw.org
        link
        fedilink
        arrow-up
        1
        ·
        2 years ago

        Sure, and when that happens we should (and many will) abandon the platform. But since, as you seem to be implying, all businesses under Capitalism will eventually enshittify, there’s no point abandoning it beforehand, because any alternative you move to will also eventually do so.

        • ShepherdPie@midwest.social
          link
          fedilink
          arrow-up
          2
          ·
          2 years ago

          I didn’t say anything about abandoning it, just that it’s bound to happen eventually like with any other business unlike people and murder.

          • jarfil@beehaw.org
            link
            fedilink
            arrow-up
            1
            ·
            2 years ago

            The difference between a person and a corporation… is that once a corporation goes public, it’s like having a person whose only goal in life is to get as much money as possible, no matter how. Those people usually end up in jail; corporations, not so much.

            On the other hand, something like 2/3 of businesses “fail”, or close, during the first 10 years, never going public. The ones surviving… are the ones that probably should be in “jail” 🤷

    • muhyb@programming.dev
      link
      fedilink
      arrow-up
      16
      ·
      2 years ago

      Apparently people at beehaw don’t have downvote button, kinda explains this situation. The very same article on lemmy.ml is at -56 votes (at least that’s what seems to me).

    • Sho@lemm.ee
      link
      fedilink
      arrow-up
      9
      ·
      2 years ago

      It’s like people are posting that BS content to bring the mood down here on purpose.

    • graff@lemm.ee
      link
      fedilink
      arrow-up
      6
      ·
      2 years ago

      Lemmy has gotten to the point everything is getting classed as enahittification or whatever

      You could say that the discourse around enshittification has become enshittified

  • ulkesh@beehaw.org
    link
    fedilink
    English
    arrow-up
    21
    ·
    2 years ago

    The article in no way describes any actions taken by Valve that leads me to believe there is any impending enshittification. They simply have made decisions, a lot of which they have stuck with for many years.

    Enshittification has to do with bait and switch, effectively. It’s luring customers into a false sense of loyalty and then abusing that to their financial gain (see: Reddit and Spez from 2023).

    The article basically says “there are some decisions by Valve I like, and some I don’t.” That in no way provides any path toward some bomb going off. Perhaps time will prove the author right, of course, because any company can easily decide to screw over their customers, but the article is click-bait and completely speculative as to what may happen.

    And due to all of the above, I think the bomb is about to go off where elephants will fly out of my refrigerator and steal my soda.

    • Butterbee (She/Her)@beehaw.org
      link
      fedilink
      English
      arrow-up
      11
      ·
      2 years ago

      I do this too. If it’s on Gog I buy it there. I hope gog manages to stay around but even if it doesn’t I can grab the offline installers for the games I have purchased and back them up elsewhere.

      • luciole (he/him)@beehaw.org
        link
        fedilink
        arrow-up
        1
        ·
        2 years ago

        Does anyone actually use offline installers on a regular basis? I tried a few times and I had problems. Dunno if just bad luck. Never managed to install Pillars on eternity with it because it errored out every time. Another game’s offline installer (can’t remember which) would stall for hours then crash. I suspect a lot of users would be in for a surprise if they actually tried them.

        • DdCno1@beehaw.org
          link
          fedilink
          arrow-up
          3
          ·
          2 years ago

          This looks like a problem with your system to me. Run a few checks on your RAM and storage devices. I had files corrupt on my NAS and a PC of mine, because both had defective memory. I only noticed it, because installers and 7zip began to produce errors.

  • pythonoob@programming.dev
    link
    fedilink
    arrow-up
    13
    ·
    2 years ago

    Lol at the last section of the article. Valve is actually bad guys! Just trust me!

    Valve won’t stay that way forever—the company is not immune to the pressures of capitalism, and there are already examples of anti-consumer behavior.

    Eventually, the bomb will go off, and the full ‘enshittification’ of Steam will commence.

  • stardust@lemmy.ca
    link
    fedilink
    English
    arrow-up
    13
    ·
    2 years ago

    This reads like an epic ad that expects people to buy from epic for just existing. Like arguing people should buy from the new Walmart that opened up in their town because it’s competition.

  • RobotToaster@mander.xyz
    link
    fedilink
    arrow-up
    8
    ·
    2 years ago

    It’s amazing that a company who’s primary product is a DRM system managed to make so many people think they’re the “good guys”

    • sus@programming.dev
      link
      fedilink
      arrow-up
      3
      ·
      2 years ago

      steam’s drm is a complete joke though? Tons of game developers add their own drm on top because it is so trivial to bypass steam’s own.

      Their main product is a marketplace/content delivery system

      • t3rmit3@beehaw.org
        link
        fedilink
        arrow-up
        4
        ·
        2 years ago

        The only “DRM” that they have is checking the game against your steam account the first time you run it. Is that great? No. Would it be nice if they offered offline installers? Of course.

  • PenguinTD@lemmy.ca
    link
    fedilink
    English
    arrow-up
    2
    ·
    2 years ago

    I wish that in the future developer can just host their own game with very minimum cost/overhead unless they really need some platform’s backend feature. (multiplayer game mostly.)

    For single player game I really don’t see why it is so difficulty to host (even torrent it) would be a hard thing to do. During the shareware/pre-steam days where you may have downloaded the full game with a soft lock, I’ve played a whole game and then try find way to send my money as well. (was not living in NA at that time and there was no guarantee that a game will be imported with official vendor.)

      • PenguinTD@lemmy.ca
        link
        fedilink
        English
        arrow-up
        1
        ·
        2 years ago

        Yeah, but at the same time, people are “NOT” going to pay for it won’t pay for it anyway. You might as well establish your player/fan base. Like even if you give me say, Suicide Squad for free I still won’t add it to my library.

  • Vodulas [they/them]@beehaw.org
    link
    fedilink
    arrow-up
    2
    ·
    2 years ago

    Just weird aside, but the meme they use as an example implies that you have to pay to add friends on steam, and that is just a weird example to use.