- cross-posted to:
- programming@programming.dev
- cross-posted to:
- programming@programming.dev
It’s almost funny. Honestly, the only way I can see them regaining any trust at all is by a complete change in leadership and increased transparency and accountability.
I haven’t calculated how much the new revenue split would be on average so take this as a random scribble on a napkin, but I wouldn’t be surprised if most studios choose to never upgrade to the next version.
Just remember, the current CEO was too greedy even for EA.
Nope.
You showed everyone who you are, Unity execs. You also pointedly did not even begin to address any of the other sketchy shit, like the vouchers you were handing out to try to sink AppLovin, or the silent and unannounced modification of your license agreement that was discovered by the community after the fact.
Fuck all the way off.
I’m also sorry Unity I’m already deep into godot and I like it.
And the backpedaling continues. Here’s hoping the fireside chat actually happens this time.
If they launched with this, I think the community would’ve been fine with it. But IMO the damage has been done, and a lot of indies are going to look elsewhere.
Trust is lost and will never come back.
Fool me once, shame on you. Fool me twice…
I guess they’re feeling a disturbance in the force. Like as if millions of gamedevs suddenly screamed in pain and then switched their game engine.
Well, I mean, at least it’s good for anyone who working on a project now. Or rather, it’s not terrible for anyone working on a unity project now. It’s not going to clear up the black mark that went down the past week. It’s gonna get brought up every time Unity is mentioned.
The tone of this blog post feels tryhard and pleading.
Which makes me happy because it sounds like they realized, legitimately, that they fucked up and there is money on the line.
Well, too late. Too bad. So sad. Cry more.
Man a 2.5% revenue share definitely could add up especially for mobile you’d be giving close to 20% in revenue to either an app store or game engine.
Oh, don’t worry, it’s already 30%.
or the calculated amount based on the number of new people engaging with your game each month. Both of these numbers are self-reported from data you already have available. You will always be billed the lesser amount.
But yeah. It does add up.
Yeah, how about not making any new policy changes and die already?
Haha, I can’t even read their bullshit excuse because I blocked unity.com and unity3d.com. On the off chance that I play something made in unity, I wanted make sure they can’t collect stats.
The CEO is a shitlord and the board isn’t any better.
I feel for the people doing the actual work on unity, may they find better jobs somewhere that is not such a dumpster fire.






