• Art35ian@lemmy.world
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    2 years ago

    I love Starfield. My mates love Starfield. It’s Fallout meets No Man’s Sky meets Mass Effect.

    It’s just another kick ass Bethesda game in a long list of kick ass Bethesda games IMO.

    • hyperhopper@lemmy.ml
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      2 years ago

      It’s another subpar Bethesda game in a long line of subpar Bethesda games. Lifeless bland NPCs, tons of glitches, bad gameplay issues, and the same “shallow ocean” criticisms we’ve been going over since Skyrim.

      • sugar_in_your_tea@sh.itjust.works
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        2 years ago

        It’s clear to me that Bethesda thinks Skyrim was peak Elder Scrolls, when I think Morrowind was peak Elder Scrolls. Unfortunately, it seems too much to ask for a decent story and interesting side content.

        So I just don’t buy Bethesda games anymore. I was disappointed in Skyrim, and Fallout 4 wasn’t really my thing. It also doesn’t help that I don’t like the leveling mechanics of RPGs either and tend to prefer ARPGs like Ys and Zelda where leveling isn’t a major part of the game loop. I know what Bethesda offers, and it’s just not what I’m looking for these days. I play RPGs for story and immersion, not for graphics, character builds, and mods, and Bethesda seems to be more interested in the latter than the former.

        But that’s what I appreciate from Bethesda. They’re pretty consistent at delivering a certain experience, it just so happens that it’s not for me.

      • hubobes@sh.itjust.works
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        2 years ago

        Anything is better than No Man Sky, after a trillion updates they still haven’t fixed the one issue the game has. There is only a single planet but a million copies of it with different colors.

        • KidsTryThisAtHome@lemm.ee
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          2 years ago

          From what I’ve seen that’s also starfield lol, the same desert planets copy/pasted with different colored smoke/sand

          • hubobes@sh.itjust.works
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            2 years ago

            Yes but planets like that are realistically quite common. The ones with special features and biomes however are few but quite well done. Really not comparable.

        • Ataraxia@sh.itjust.works
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          2 years ago

          And de-synch issues and lack of flight stick support (regardless of steam, who cares about that). Also repetitive missions.

  • Mandy@sh.itjust.works
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    2 years ago

    Ou for fucks sake people, games dont have to be perfect tens Its okay to be a 8/10 or 7/10

    • nanoUFO@sh.itjust.worksOPM
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      2 years ago

      The funny thing is that “Publisher Bethesda was not permitted to pay additional royalties for the RPG because it scored 84 on Metacritic, according to Fallout New Vegas developer Chris Avellone. It appears that Obsidian’s publishing contract included a deal that meant the studio would be issued bonuses if the game hit a Metacritic of 85.” scores matter to Bethesda a lot even enough to ruin relationships and screw developers.

      • Mandy@sh.itjust.works
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        2 years ago

        i know that one, and my comment was 100% not about that none, really just about people really

          • Mandy@sh.itjust.works
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            2 years ago

            Oh nooooooo, a random nobody on the internet doesnt like how I write in my second language, whatever shall I do? Is that good enough for you sire? May I get your highly esteemed stamp of approval now?

  • ssillyssadass@lemmy.world
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    2 years ago

    I think Bethesda knows how to make one game in different settings, sadly that game was most popular in the early 10s.

    • Eochaid@lemmy.world
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      2 years ago

      What a wierd take, given that people STILL play Skyrim, Morrowind, and Fallout games in droves to this day. And that there are a ton of YouTubers that have made careers exclusively off of Beth lore and build videos and such.

      Also given the post is about the game shifting to “mostly positive” on Steam. Which means the vast majority of reviews on steam are actually positive. And a lot of the negative reviews have to do with performance and technical issues, not the gameplay itself.

      Also the fact that other “open world story-based shooters with rpg and crafting mechanics” are actually really popular - you know like Cyberpunk, or Mass Effect, or RDR2, or arguably, Jedi Survivor.

      If you don’t like Beth games, that’s fine. They’re not for everyone. But it doesn’t mean your opinion is universal.

  • dmrzl@programming.dev
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    2 years ago

    Is the score of Starfield really the only gaming topic Lemmy has to offer since like 4 days?

    • doctorcrimson@sh.itjust.works
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      2 years ago

      Some of it is organic hype and some of it is Corporate Funded social media teams / personnel who do their best to control the online narrative. Happens every time a Triple A game launches, no matter how many times that Company has betrayed it’s audience and succumbed to greedy scummy practices. People even still talk about Activision Blizzard titles as if it won’t just be another cashgrab.

      Personally, I’m always super skeptical about these sort of games having a positive reception. I think the fast decline in user scores since launch is a perfect example of how unreliable the hype is.

    • NickNak@lemmy.world
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      2 years ago

      There’s a giant push to really hate on Starfield, all over the internet

      • abraxas@sh.itjust.works
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        2 years ago

        Yeah, and I don’t get why. We quite literally got exactly what we expected with Starfield, and nobody said we would get anything different. For those of us who enjoy it, we got precisely what we were promised. For those who don’t enjoy it, nobody tried to pretend they were getting something different.

        If I have one complaint, they did not manage to brand it as effectively as they branded Fallout (the blonde cartoon, music, etc). But then, they never managed to brand tES that way and we’re all still alive.

        My 2c. Isn’t it a breath of fresh air that we got a complete game without $100s in day1 DLC required to make it playable?

        • NickNak@lemmy.world
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          2 years ago

          I remember people hating on Skyrim when it came out, then Fallout 4, surprisingly not Fallout 76, you are right they never lied about it or promised stuff we didn’t get, I don’t really have interest in the game so I haven’t been following it to much but I don’t recall there being any classic Toddisms either

          Starfield is as Generic Bethesda as it gets(which is a good thing) they didn’t introduce shit from other AAA games, like you said, no annoying Battle pass, day one DLC etc and other than early access, was there preorder bonuses?

          The hate just seems odd, I can get the hate for most AAA shit but it seems really misplaced for StarField

          You’re right about the branding, nothing to me sticks out for the series’s brand, maybe they didnt want another vault boy esq thing, so the game could stand alone, I dont know

          Also, I guess also the cutscenese/animations everywhere, launching ships, docking, landing can get annoying, I understand the complaints about those

          • abraxas@sh.itjust.works
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            2 years ago

            like you said, no annoying Battle pass, day one DLC etc and other than early access, was there preorder bonuses?

            There were some minor cosmetic day 1 bonuses that nobody is losing sleep over not having. Basically, a skin pack for 4 items you get early on in the game’s main story. Unless people are roleplaying heavy, those items are in storage or sold to vendors by the 5 hour mark in the game. I’ve seen some people who wanted pay-to-win or pay-to-pretty bitch because this was miles from it.

            The hate just seems odd, I can get the hate for most AAA shit but it seems really misplaced for StarField

            Exactly. Bethesda games have never been the bleeding edge for graphics, even when they were the games crushing GPUs (Balmorra@6fps, I’ll never forget you). Nobody is even meaningfully saying that the money was spent on bonuses or moon vacations for the execs or anything, only that what they spent it on was not hyper-realistic graphics. They’ve always been a vast game. That’s where they spend their dev money.

            Also, I guess also the cutscenese/animations everywhere, launching ships, docking, landing can get annoying, I understand the complaints about those

            Everything is fast travel and loading screens. You’re right. This has been the complaint about every Bethesda game since day 1. I remember loading screens in Daggerfall. Yes, games with different focus and different engines have mastered seamless landing and takeoff. Yes, I’m sure Bethesda could have added that, or faked it. But they made clear a year ago we’d be seeing load screens for those things, so nobody should’ve expected otherwise.

            • NickNak@lemmy.world
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              2 years ago

              Everything is fast travel and loading screens. You’re right. This has been the complaint about every Bethesda game since day 1. I remember loading screens in Daggerfall. Yes, games with different focus and different engines have mastered seamless landing and takeoff. Yes, I’m sure Bethesda could have added that, or faked it. But they made clear a year ago we’d be seeing load screens for those things, so nobody should’ve expected otherwise.

              Sorry, I’m not talking load screens, as, well, that’s a thing you can’t avoid and it’s silly to want that, what I mean is when you dock a ship, when you land a ship, when you furniture or something, those animations, like fallout 4, there’s mods that skip these animations, they’re cool like once or twice but it’s silly that they happen all the time, just take us to a load screen as soon as we press the button :(

              • abraxas@sh.itjust.works
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                2 years ago

                Ahh. But don’t those animations mask loading processing so you see fewer “spinning wheel” screens? I remember early Skyrim having minute long waits when you entered a door

                • NickNak@lemmy.world
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                  2 years ago

                  I’m not sure, but I feel like they don’t? I’m more happy with just a load screen than one animation followed by a load screen

        • pory@lemmy.world
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          2 years ago

          You did have to pay $100 to play this one on day 1. The plebs that bought the $70 version had to wait a week.

          • abraxas@sh.itjust.works
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            2 years ago

            This pleb waited a few days and pays $10/mo for a bunch of games, including Starfield. I’m happy enough.

  • woelkchen@lemmy.world
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    2 years ago

    I don’t understand the people who spend a hundred hours on a game to then give it a bad rating, calling it boring. Why don’t they just quit much earlier and play Chrono Trigger or something?

    • lustyargonian@lemm.ee
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      2 years ago

      Plays game for 2 hours, rates poorly

      “How can they review it without completing it”

      Plays game for 60 hours, rates poorly

      “Why are they rating it poorly if they spent so many hours on it?”

      • cdipierr@lemmy.world
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        2 years ago

        It’s such a bizarre, but real issue. I’ve always been boggled by the idea that you can’t offer your opinion on some games without first giving them a full work week. “I know you just sat there for the length of 5 movies and didn’t like it, but it doesn’t really get good until you sit through another 10.”

        If you give it 2 hours, a game should have made it worth your time.

    • rubicon88@sh.itjust.works
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      2 years ago

      With some games after 20+ hours the honeymoon phase is over. But I want to finish it so that all this time doesn’t feel wasted. And there’s hope that the game will get better. I mean everybody else loves it so it must be a great game right?

      However, often it just feels like work and it makes the flaws of the game even more obvious. And I just end up despising it.

      • burgundymyr@sh.itjust.works
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        2 years ago

        This is the best answer, players are invested after a certain point, but the realization that they don’t like the game comes later in the process. The more you play the game you don’t like the more you’re frustrated with it and the more likely you are to give it a poor rating, especially when the things that are your biggest complaints feel like obvious bug fixes that should have already happened, but continue to exist.

    • 9point6@lemmy.world
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      2 years ago

      The world would be a better place if more people just played Chrono Trigger when they got upset at a game.

      Honestly moba fans alone would make it the best selling game of all time

    • CaptainEffort@sh.itjust.works
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      2 years ago

      You can put a ton of hours into a game and not like it. This isn’t a new concept.

      Ask any LoL or Destiny 2 player.

      But in all seriousness, sometimes a game is just too massive to form an opinion on in any reasonable amount of time.

      • ManjuuLemmy@lemmy.world
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        2 years ago

        Yes, this was exactly how I felt when playing Fire Emblem Engage. God. I hated how the hub world basically sucked an equal amount of time for each map I cleared. Sure, the mini-games are optional,But so is brushing your teeth.

        I may be getting older but it feels like a lot of games are just padding their runtime with gameplay that doesn’t mesh well at all.

        • Scratch@sh.itjust.works
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          2 years ago

          That is a great question! I’ve certainly asked myself the same thing and the only answer I can come up with in 2 parts.

          1: The game is compulsive. While you are playing you want to keep playing. And while the moment to moment interactions are dull (imo) but not so dull as to drive me away. There may be plenty of Oblivion nostalgia keeping me playing.

          2: Many of the games problems appear in retrospect. The dumbing down of the subsystems, for example. Much like Outer Worlds; it feels fine while you’re in there but once you stop and step back you realise how crappy they are.

          That’s all I got for now.

    • DrQuint@lemm.ee
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      2 years ago

      If a narrative-heavy game takes 60 hours and then fucks it up on the third act, it deserves the hate. Games having a bad payoff 200% warrants bad reviews.

      Oh sorry, this isn’t a Danganronpa thread.

      • MrScottyTay@sh.itjust.works
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        2 years ago

        Wait you think danganronpa fucks up it’s third act? I was absolutely hooked from start to finish for danganronpa 1 and 2. Not yet had the time to play 3 properly yet though but I’ve looked what I’ve played so far.

    • SkyNTP@lemmy.ml
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      2 years ago

      To be fair, the game is so massive, any review (positive or negative) done on less than 60 hours probably won’t do the game justice. It’s entirely possible to hold hope for redeeming qualities only to be a bit disappointed in the end.

      • woelkchen@lemmy.world
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        2 years ago

        Customers aren’t professional reviewers. Paying customers are entitled to have their opinion at any time. Tiny Tina’s Wonderland immediately put me off with that lame overworld. I think I clocked around 3 hours and then uninstalled it. Never ever would I spend dozens of hours in a game where a significant portion massively annoys me.

      • sugar_in_your_tea@sh.itjust.works
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        2 years ago

        IDK, I think 10 hours is plenty for any game, and 2 hours is enough for most. By two hours, you’ve likely discovered the core gameplay loop and seen how it handles progression, and by 10 hours you’ve seen whether that core gameplay loop changes throughout the game.

        I don’t like negative reviews for games when they’ve spent double the time HLTB gives for a playthrough. I don’t expect to play much more than “main + extras” on any game, so any review that’s expecting content beyond that just isn’t useful for me.

    • CaptPretentious@lemmy.world
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      2 years ago

      Well they kept getting told this game is a slow burn, so they kept at it, waiting for the fun.

      (Just cracking a joke here folks, based off the reports it takes a dozen hours for it to get good)

    • Astroturfed@lemmy.world
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      2 years ago

      I’m sorry, are you mocking me for replaying Chrono trigger? That shit is a masterpiece.

      • woelkchen@lemmy.world
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        2 years ago

        Chrono Trigger was the first example of a game that came to my head that’s just great. I replayed it a few weeks ago as well. It’s time better spent than playing a shitty game for 100 hours.

        • sugar_in_your_tea@sh.itjust.works
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          2 years ago

          IDK, I bailed around halfway through. I got to the Magus fight, and it felt really RNG dependent. If he attacked in a certain order, I would lose a team member and eventually lose because I couldn’t keep up with healing.

          Maybe I was too low level, or maybe I didn’t have the right items equipped, IDK, but I completely lost interest when I failed several times without knowing what to do differently except hope that he attacked in a different order. So I bailed.

          Maybe I’ll try it again sometime. I originally played on my phone, but maybe I’ll have more patience on my Steam Deck. I really enjoyed the game up to that point, but I just couldn’t bear the RNG. I have no problem failing over and over (I love the early Ys games and some bosses took a dozen tries), but I need to see some sort of progress.

    • DrQuint@lemm.ee
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      2 years ago

      If a narrative-heavy game takes 60 hours and then fucks it up on the third act, it deserves the hate. Games having a bad payoff 200% warrants bad reviews.

      Oh sorry, this isn’t a Danganronpa thread.

  • echoplex21@lemmy.world
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    2 years ago

    Aww man it’s actually a bummer to hear so many people are disliking the game. This has been the first game in a while where I’ve gotten hooked. I love the RPG elements in the game and the story has been brilliant. I’ve enjoyed games recently like Ragnarok and Control but this is the first one where I’m excited to just get back and sucked into the world. The last Bethesda game I played was actually Fallout 3 over a decade ago. It makes sense as Mass Effect is my favorite franchise and this feels like an evolution of that. My perfect game would probably be Starfield with ME: Andromeda combat.

    • CileTheSane@lemmy.ca
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      2 years ago

      Aww man it’s actually a bummer to hear so many people are disliking the game.

      … Mostly Positive.

    • Eochaid@lemmy.world
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      2 years ago

      I totally agree. I’m having a blast with this game. Imo, the best thing Beth has ever made (yeah, suck it Morrowind stans)

      I think the problem is that this game has a bit of a slow burn. It took a bit for it to open up and make sense for me, more than most Beth games. I think over time the hate cycle will die down and people will get it on a steam sale and finally sink their teeth into it and after a couple of years it’s going to be as beloved as Skyrim is today.

    • couragethebravedog@lemmy.world
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      2 years ago

      Out of curiosity, have you played BG3 ? It seems that most people who don’t like the game are coming to starfield right from BG3 and those who do have not played it. BG3 is now just the bar that AAA story telling is held to and anyone who has experienced it is having a hard time with the story of other games.

      • echoplex21@lemmy.world
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        2 years ago

        Not gonna lie, I’m not a huge fan of turn based combat anymore. I feel like I’ve been burnt out after playing Pokémon for over 20 years.

  • poke@sh.itjust.works
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    2 years ago

    Eh, guess I’ll drop my review.

    The game seems good and mostly well made, with the best hand-crafted environments I’ve ever seen from Bethesda.

    But when it comes to the core gameplay loop, I feel like I’ve played this game already and I got bored very, very quickly.

    It truly plays like Fallout 4 but with more menus and loading screens in order to fast travel somewhere. There is space combat, but it doesn’t feel compelling to me. Click on bad ship until kaboom.

    You want to fast travel? Drop some things, you can’t fast travel while encumbered. Please undock first, we have some quest events tied to undocking and we don’t want you to miss those. Please fast travel to the planet before landing at a location, we have some quest events tied to the space around planets and we don’t want you to miss those.

    Again though, the game is generally well made and I can see a lot of people truly enjoying it and the many gameplay systems you can dive into like settlement, ship, crew building, and side questing.

    The slower-paced looter shooter gameplay loop just really isn’t for me right now. I’d rather play Fallout or Borderlands.

    Note that I haven’t commented on the story. I don’t feel like I’ve experienced enough of it to really give a good opinion on it. I’ve played 4 hours.

  • Pregnenolone@lemmy.world
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    2 years ago

    I think I’m just getting old. Games like Starfield are boring the hell out of me. I played it for about 1.5hrs then uninstalled it.

      • Afrazzle@sh.itjust.works
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        2 years ago

        It’s been in the top 10 (and often in top 5) concurrent players on steam since release so I think you just don’t like it, but many others still do.

    • Delusional@lemmy.world
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      2 years ago

      Because they’ve been making the same game just with different settings for 20+ years and it been overused. You may have fun with the game if you didn’t play the last few Bethesda games or you still enjoy that type but it is stale for most who have played fallout 3, nv, 4 and the elder scrolls games for most of their lives. There’s just nothing new.

    • DCLXVI@sh.itjust.works
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      2 years ago

      You must have such a refined taste to not waste more than 90 minutes on starfield. May I recommend Elden Ring or Baldur’s Gate 3 for a discerning individual such as yourself.

  • kemsat@lemmy.world
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    2 years ago

    If this game had dropped in 2016, I’d be ecstatic. But… I played Elden Ring & it felt a bit like a modded Skyrim, that was better than Skyrim. Now, Bethesda games feel stale.

  • kilodelta @lemmy.world
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    2 years ago

    Is it just me, or do the planets look like they have no lighting at all? (Playing on Xbox Series X)

    • loutr@sh.itjust.works
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      2 years ago

      Haven’t played the game yet, but I see everywhere that exploration sucks because all the planets are empty and look the same?

      • Eochaid@lemmy.world
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        Nope, not true in the slightest. There’s actually a lot of variety in biomes, flora, fauna, characteristics - and a lot of them even have multiple biomes with different life per biome.

        What i expect people are complaining about is one of two things:

        1. Planet scanning is boring.
        2. On noes generated dungeons

        To the first point, I agree planet scanning gets pretty boring if that’s all you do for 5 hours straight. But there’s a TON of content in this game. Switch it up. Once you’re done with a mission, go explore the planet you ended up on and scan the things. Or don’t. Who cares. Planet scanning isn’t necessary at all. I think a lot of people see that planet scanning gives you a ton of credits and xp, go grind that one thing, and then complain that it’s boring.

        On the second point, yes every planet will have a bunch of locations that are like “Cave” or “Covered Crater” or “Abandoned Facility” and such. A lot of them are small resource troves, but the facilities actually feel pretty handbuilt - if you check them out. But I think a lot of people see “Abandoned [whatever]” and think “oh autogenerated content, meh” without checking it out. I certainly have been guilty of that. But every time I actually decide to go in, I’m surprised at how much fun I actually have in those environments, how much environmental storytelling is actually there, and how well built the levels are. I feel like they hand built a bunch of these or components of them and an engine puts it all together.

        The reality is that every Beth game ever has used procedural generation. And they’ve been getting better at it with each game. Skyrim felt less empty that Oblivion. Starfield feels less empty, overall anyway, than Skyrim. The handbuilt hub planets are way busier than any location in Skyrim. The procedural worlds feel more empty than skyrim for sure, but it makes plenty of sense, theres still plenty to do, and the amount of planets makes it feel less empty. And overall, there’s a LOT more handbuilt and story content than skyrim - by several factors imo.

        I’ll also point out that the procedural content is just flavor. You don’t need to engage in it but it’s there if you want it. This game has a TON of handbuilt content - more than any other Beth game. The faction quests feel like a full game in their own right. The side quests are plentiful and quite deep. Complaining about procedural content in this game feels like complaining about the number of leaves on a tree.

      • neokabuto@sh.itjust.works
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        2 years ago

        There’s both too much and too little stuff on planets. The random outposts it spawns are kind of boring but it’s annoying when I want to put down an outpost and the game has randomly put someone else on the best spot. But when I want to get to them, there’s a long walk for pretty much nothing.

  • PM_ME_FEET_PICS@sh.itjust.works
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    2 years ago

    Steam has long since proven itself it be a useless metric to get any valuable statistics from.

    It’s reviews have always been filled with memes, but especially now that reviews can be monetized.

    Even poorly done negative reviews rake it a lot of Steam Points.

    • nanoUFO@sh.itjust.worksOPM
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      2 years ago

      How can reviews be monetized also the overall score is what really matters and is far more trustworthy than any games reviewer. Oh you mean points, I still fail to see how that matters when a game has 10k+ reviews and some tiny portion of them are memes. There is literally nothing better in terms of reviews.

      • PM_ME_FEET_PICS@sh.itjust.works
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        2 years ago

        Steam reviews are generally 90% memes or circle jerking.

        Ghost Recon Breakpoint had mostly negative. The reviews all complain about either no achievements or the fact that the game was locked to their Ubisoft launcher first. Not real criticism of the game, especially considering most of what people complained about on release was fixed by the time it got put onto Steam.

        It’s now 7 months later and it’s finally gone up to mixed with mostly positive reviews recently, despite no changes to the game.

        Compare Breakpoint to Wildlands, it’s not as good previous game, all of the recent reviews are still circle jerking but posting positively.

        As soon as Steam embraced the memes and shit reviews by adding a Funny button its reviews went to shit.

        • nanoUFO@sh.itjust.worksOPM
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          2 years ago

          You do realize you are cherry picking right? The power of steam reviews it that it’s just users posting what they want and there is a score aggregate with cool tools that tell you if a game is being review bombed. There are plenty of very good reviews on steam and I use them all the time when going through my many thousands of wish listed indie games. Please don’t tell you me you think reviews done by “game journalists” getting early review copies and going to review events is better… on the whole. At least with steam reviews I know it’s people like me rating a game.