• Thortallmon@lemmy.world
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    3 years ago

    This is actually a good idea for immersiveness, just send those who succeed their check the details so that the rest of the party isn’t privy

    • Gormadt@lemmy.blahaj.zone
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      3 years ago

      I’ve passed notes as the DM before, it does as a bit of immersion but there’s a lot more over head as a DM

      Definitely would do it again though but only for a like a horror themed game or when illusions are involved

      • MajorHavoc@lemmy.world
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        3 years ago

        When it’s less important, I just tell everyone what they see, but in order from worst perception check to best.

        Then I give player with the best check a chance to give voice to how their character alerts the party.

        If they choose not to, then I ask the players to honor that the other PCs don’t know what’s up.

        At least one shambling horror creature has gotten a free pass this way when only the Warlock noticed it.

        Warlock: “I say nothing.”

        GM: “It waits, then seems to give you a knowing look before wandering away into the woods.”

      • Final Remix@lemmy.world
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        3 years ago

        That’s how they did it on that DC superheroes show with Sam Witwer. He’d pull the person aside and show them their real character sheet, and it was up to the player to decide what to let slip or not.

      • bam13302@ttrpg.network
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        3 years ago

        Honestly, SCP-4971 feels like a great bait and switch warlock hook to use on an experienced player. An oops your the bbeg moment. Either that or a prologue campaign to open in, and a second campaign where the good guys have to gather enough sacrifices in time.