This is actually a good idea for immersiveness, just send those who succeed their check the details so that the rest of the party isn’t privy
I’ve passed notes as the DM before, it does as a bit of immersion but there’s a lot more over head as a DM
Definitely would do it again though but only for a like a horror themed game or when illusions are involved
When it’s less important, I just tell everyone what they see, but in order from worst perception check to best.
Then I give player with the best check a chance to give voice to how their character alerts the party.
If they choose not to, then I ask the players to honor that the other PCs don’t know what’s up.
At least one shambling horror creature has gotten a free pass this way when only the Warlock noticed it.
Warlock: “I say nothing.”
GM: “It waits, then seems to give you a knowing look before wandering away into the woods.”
I’ve seen them do checks this way sometimes in Critical Role. He’ll either message them or walk over and whisper it to them.
That’s how they did it on that DC superheroes show with Sam Witwer. He’d pull the person aside and show them their real character sheet, and it was up to the player to decide what to let slip or not.
Important question: Was this a pass or fail?
Fucking SCP 6448
Could be worse, could be this https://scp-wiki.wdfiles.com/local--files/scp-4971/biphi2.png

Honestly, SCP-4971 feels like a great bait and switch warlock hook to use on an experienced player. An oops your the bbeg moment. Either that or a prologue campaign to open in, and a second campaign where the good guys have to gather enough sacrifices in time.



