There’s so much role playing potential in the ability to create a giant mob of clowns at will by repeatedly opening and closing the bag. You almost don’t need anything else!
Spawn them as a distraction!
Use them to hide!
Plug any entry or hallway at will!
Build yourself a mountain of clowns to scale any wall!
Never starve again with their endless supply of pies! (Eaten fresh off your face.)
Use their weight to bring down any air-/ship!
Air drop them on your enemies! (Assuming they have a weight and are bound by gravity, they do damage - all you need is a bit of levitation, a tower, airship or a ceiling to hang from.)
Just crush your entire party by spawning hundreds of them in a closed room!
The possibilities are truly endless.
Sell the bag to a lich to keep him from robbing graves, collect big $$$ for the unique magic item, and the bounty from the town
I can’t see any of these working as intended. Clowns don’t subscribe to reality
Spawn them as a distraction!
Some of them cause a big distraction that accidentally points directly towards those you don’t want to be seen.
Use them to hide!
One of them will look giant and big to hide you while the others honk and gesture/point behind, clearly showing where you are.
Build yourself a mountain of clowns to scale any wall!
Crabs in a bucket. None will let you climb. You must stay to hear their jokes…
Never starve again with their endless supply of pies!
Shaving cream pies. Ain’t nobody got time to bake 30 coconut creams
Use their weight to bring down any air-/ship
They all blow up helium balloons to help it float. Unless you want it to float in which case their balloons turn into bowling balls at the last second with a big shrug.
Air drop them on their enemies!
See balloons
Just crush your entire party by spawning hundreds of them in a closed room!
Clown car logic. You’re all “crushed” but it’s just extremely difficult terrain.
Luckily, most of these arguments assume living clowns. Something that can be easily remedied, it just shifts the entire problem space to doing it fast enough!
On that note, what’s their EXP value?
Immortal Clowns of Jest. Zero XP and their death only fuels development of further abilities
They just despawn and it’s 1/10^(78) xp per clown.
A fraction of 1 EP for each atom in the universe.
Exactly this. Also, one of the clowns will have a trombone to play sad trombone noises at you.
As a diabolical GM, I can think of so many ways to make these strategies backfire. :D
That’s half the fun! Sometimes, the true clown you spawn is yourself.
Just crush your entire party by spawnibg hundreds of them in a closed room!
Relevant (semi-NSFL) scene from Invincible season 3.
Jesus…