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Cake day: June 23rd, 2023

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  • You’re not dead when you’re petrified, either, which can lead to some pretty interesting exploits, rules-as-written.

    Petrified creatures count as creatures, not objects, so rules-as-written you can determine if a statue is a petrified creature by trying to target it with a spell that requires a creature for a target.

    With the cantrip Poison Spray, you can check for petrified creatures without using spell slots or risking damaging the creature, since it would be immune to poison while petrified.








  • I ran 2 tables in 4E, but when 5E came out they never wanted to go back.

    It all came down to keeping track of all the powers, nobody liked that. They also hoarded their encounter and daily powers, rarely using them (and hoarding encounter powers doesn’t make a lot of sense).

    I was a little disappointed because the one table was about to hit their paragon paths, which seemed like fun, and the players seemed excited for. It’s a concept I wouldn’t mind seeing in a new game – it was a little like choosing a subclass at 10th level.











  • Or step it up a notch. (And ya gotta wait until this comes up in conversation.)

    Session 1: My Chaos Paladin tells party his goddess’ name is Beth.

    Session 2: Find magic sword, name it Beth.

    Session 3: Tell party my goddess wants to be called Kate now. (Chaotics, ya know?)

    Session 4: Explain that the goddess is OK if I still call my sword Beth, but I should name the next one Kate.

    Session 5: Utter a vow of enmity: “For Kate’s sake I stick my last Beth at thee!”


  • Really the DM ought to toss out names, reacting to the actions of the party, and just see what sticks.

    My NPC’s will start recognizing the party by their recent exploits, such as “The Heroes of Phandelver” — or “The Butchers of Phandalin,” as the case may be.

    If the players want to “rebrand” the party, that’s just another quest goal. Always attainable, but you can’t murder-hobo your way to being beloved by the countryfolk.

    One PC I play is one of “The Orange Cart Heroes” (the DM’s invention) after a minor but very public encounter. That’s fun. It doesn’t matter that our later exploits ought to be more noteworthy.

    The meme is right: Asking the players to name their team typically ends up like the end of Mystery Men where every idea is worse than the last. The good idea comes from the journalist talking to them.