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Joined 2 years ago
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Cake day: December 22nd, 2023

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  • I love Dark Souls, but Sekiro was very frustrating.

    The main issues I have with it is that (I) you have one playstyle (vs. the dozens weapons in Dark Souls), meaning that if you don’t like it, you are stuck, and (II) after a while, you only fight bosses (finding your way to reach a boss was part of the fun in Dark Souls, and this has been dropped after the first half of the game I would say).

    The game is also much more difficult, because the parrying system allows your enemies to heal after a while. You have to be very aggressive and master all the patterns, otherwise they heal.

    It took me around 50 hours to complete, among which I was stuck 15-20 hours on the final boss. It’s not a bad game, but if the gameplay does not match with your playstyle, it can almost be impossible to complete.

    What’s a bit disturbing, is that I loved Sekiro at first. It was very fun for the first 10 hours I would say. I could totally imagine people love Sekiro for those first hours, and gave up before it becomes « annoying » (since we know most people do not complete their games).





  • I tried to replace Twitter by Mastodon but, in the end, I just left Twitter and don’t use Mastodon at all. The main reason I think is because the « onboarding » is painful. I never succeeded to find interesting people to follow. I faced many ghost accounts from people posting once a month or stopped a few years ago.

    If you don’t find people by yourself, no one is going to see your posts and so, you won’t be able to find new people to follow by posting.

    I don’t like what Twitter became, but the base principle of the algorithm (before it became X with the paid subscriptions) was working great for me. I was constantly adding new people to the mix, and removing inactive ones every month.

    If I struggled this much with Mastodon, I am not surprised many people create an account and leave a few days / weeks later.










  • I loved Lost Odyssey at the time but, at the same time, it’s probably one of worst JRPG I have ever played when you only consider the beginning. The game is so slow to start, and sometimes a bit too difficult (especially because it does not let you grind, which is very annoying at the beginning because you have not many options).

    Besides that, It has a lot to share, with a touching story, very interesting reflections about immortality and harsh/intense moments. The gameplay is good as well, proposing its own mechanics and bosses that forces you to use them.

    It’s not easy to recommend because it’s one of those games where you have to play many hours to get in.


  • As long as it remains an option among others, I don’t see any issue with the subscription model. I play video games for 20+ years, and I can say it’s impossible for me at this point to play once again to most of the games I played in the past. A subscription model is the cheapest way to play most games if you do not play it more than once (which is the case for most games, at least for myself).

    Even in the rare case where I would like to play again a game I did not buy at the time, between discounts, remake / remaster (or even emulation), and even if I have to buy it 5 years after its release, it will still be worth it compared to the dozens of games I had not bought.

    I am much more concerned about DLCs, season pass, bugged games on release and so on. Releasing incomplete or imperfect games (and this also count for BG3) implies that one day, using a physical copy of nowadays in 20 years will be a subpar experience because you won’t have access to any of this content by legal means (assuming Sony, Microsoft and Nintendo shutting down their online services for old generations, which has already happened and will likely happen again in the future). Retrogaming for games released nowadays is kind doomed if you do not follow the piracy route (which is probably the only secure way to keep track of both DLCs and patches in the long run).