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Cake day: June 14th, 2023

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  • Most of the core deities are in Starfinder, so I think we can discard them. Maybe they get revived or Starfinder is an alternate timeline but I’m not going to assume that.

    That leaves 9 deities: Erastil, Gorum, Gozreh, Irori, Nethys, Norgorber, Rovagug, Shelyn, Torag.

    I think some of those have explanations of why they aren’t in Starfinder. Torag I remember reading is guarding Golarion, wherever the planet is. Rovagug is either The Devourer or still inside Golarion. Gozreh is specifically a Golarion deity, so he/she is almost certainly still there. Erastil really doesn’t fit Starfinder setting, so I think he is still around, but probably the people that worship him are not traveling in starships. Gorum and Nethys seem to be like weird choises to kill off, I don’t think they are part of any current storyline and I can’t really see the god of magic that knows everything dying, same with the god of war though he might enjoy that. Similarly with Irori and Norgorber, I don’t think they dying would be dramatic enough.

    So my bet is on Shelyn, it will probably involve Zon-Kuthon. And we already have the perfect replacement for the deity of art I think, Nocticula.






  • I like the idea of a mounted archer, I tried it with a gnome druid on a llama. I could have build him a ranger but I wanted to take Eldrich Archer later on. He was pretty effective, with the llama speed he kept out of range and could damage with the bow or spells. Sadly that campaign didn’t last long, so my experience is from the first 3 or 4 levels.

    A similar idea I have now that Guns & Gears gave us the gunslinger is making a dragoon inspired character. No, not the Final Fantasy class, the historical mounted infantry unit. I would probably make him a spellslinger and maybe a beast gunner since I like casters.


  • Monsters can use skills too, so look at what skills they have and what basic/trained actions they have access to. Disarm is a joke until an enemy disarma the fighter and then attacks their sword, destroying it (since it’s an unattended object). Also, your players might hate you if you do that.

    Move around, if you are going to make a 3rd strike it’s probably better to move away unless the player has an Attack of Opportunity or similar, and even then you can just step away.

    Use terrain more. The mosters are usually on the defensive in my games, so they might have traps, advantageous terrain, etc. If the enemies are shooting from a balcony then they are not in melee range, and probably can Take Cover each round. If the usually melee PCs made the mistake of not carrying a ranged weapon they’ll need to either find the stair up or climb which is not ideal.

    Use (magical/alchemical) items! There’s quite a long list of them and I feel they are underused in the game, my players at least have this “I might need it later” mentality, specially (but not only!) towards consumables. I personally blame Final Fantasy for that, oh well.

    Basically any advice that works for the PCs is going to work for the enemies tactics-wise.