There’s a dozen other RPGs I could have used as well, but Pathfinder is the meme one.

    • Mirshe@lemmy.world
      link
      fedilink
      arrow-up
      2
      ·
      4 days ago

      I love Lancer, but I have real issues with the lack of balance passes (because printing errata would apparently be unfair for hardcopy players).

      • Donkter@lemmy.world
        link
        fedilink
        arrow-up
        4
        ·
        5 days ago

        An annoying part about wanting to break away from D&D is that all the “experimental” games etc. Get away with having fewer rules. I want another system that can be as complex as D&D but with different focuses.

        Forged in the dark is a good example of something close to what I like. What it lacks in combat/interaction diversity it definitely makes up for with the gamified secret base you can customize and the various “down time” interactions you can have.

        • agamemnonymous@sh.itjust.works
          link
          fedilink
          arrow-up
          8
          ·
          edit-2
          5 days ago

          That’s why I like GURPS. The core mechanics are simple enough, but there are so many optional mechanics you can get as complex as you like.

    • AlligatorBlizzard@sh.itjust.works
      link
      fedilink
      arrow-up
      2
      ·
      5 days ago

      Uh… I’ve never actually played a pathfinder campaign. Or D&D. I’ve mostly played World of Darkness, and a couple of oddball things. I’ve also sat in on some friends custom campaigns that were absolutely wild. I guess that’s not normal, lol.

  • otacon239@lemmy.world
    link
    fedilink
    arrow-up
    12
    ·
    5 days ago

    I’m glad my friend got me into D&D. Definitely daunting at first, but once you start to realize no one is the main character and you can focus on your own story as an individual, the ability to play how you want starts to open up. It’s all about committing to the bit.

    That and it takes time. Lots and lots of time.

    • DokPsy@lemmy.world
      link
      fedilink
      arrow-up
      11
      ·
      5 days ago

      As a player, I can certainly say that the choices my character makes are not the ones I would.

      My character spent an entire session running towards the fight where he knew that there were like fifty people fighting the rest of our team. He was looking for the first opportunity to let loose a fireball to assist his teammates.

      I, the player, knew that the team was surviving pretty ok and didn’t need me to cast anything. I, the player, knew that up casting fireball at forth level was a terrible idea. I, the player, knew there was only one enemy left with 3hp.

      My character on the other hand did 32 damage to this lone zombie and alerted the other 150 enemies further away down the battlefield to our presence.

      Now, we had to scramble to come up with a way to get an 8h long rest to heal and get spell slots back even though the army was less than 2 hours away and coming towards us.

  • hopesfall@lemmy.world
    link
    fedilink
    arrow-up
    5
    arrow-down
    1
    ·
    5 days ago

    I tried getting into Pathfinder but the constant buffing is just too tedious and it only gets worse as the game progresses, like way worse.

  • myyass@lemmy.world
    link
    fedilink
    arrow-up
    2
    ·
    5 days ago

    I know it’s not a serious RPG but I’m replaying Ni No Kuni 2. I never played it much since my buddies were like what are you doing come play this dumb game with us–tarkov–overwatch; I’m surprised how relaxed and fun it is. I like a decent grind, but can’t do the Lineage 2 or other old mmorpg grinds anymore but lighter stuff is fine.