• burndown@sh.itjust.works
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    2 years ago

    It was doomed when they went from 6 to 5 players a side. Tank became so much worse. And that’s before all the PvE nonsense

    • Wooly@lemmy.world
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      2 years ago

      I’ve only ever played 2 and we love it (obviously don’t care about the expensive ass skins), didn’t even know it was 6v6, what class got an extra player?

      • tmtrademarked@lemmy.world
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        2 years ago

        Overwatch 1 had 2 of each class. 2 tanks allowed a much different dynamic. Your off tank could either pick enemies that are out of position with the dps or double back and help your back line. Made things way more interesting

      • Lamedonyx@lemmy.world
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        2 years ago

        Way way waaaay back on release (or was it in beta?), there wasn’t any hero limit. You could pick 6 Winstons and go full monke on your opponents.

        Then they made each hero unique, but you were still free with comps. You could pick 3 tanks and 3 healers, or 5 DPS and a poor tank who’d get flamed for letting his team die.

        Eventually they settled on a fixed 2-2-2, which was extremely boring and basically killed any kind of interesting strat or just fun play.