Got through all the Hitman 3 mastery achievements and half the Hitman 1 ones. Gonna finish 1 and then go on to 2.
Been playing idle fantasy and unciv on Android while traveling. Really like the fact that these are foss games and don’t require a network connection.
Got a link for idle fantasy ?
Guessing it’s this: https://f-droid.org/packages/com.tristinbaker.idlefantasy
That’s it
Been playing the new Quake episode - Dawn of the Machine.
It’s very ambitious. Makes changes to enemies, weapons, and even the fundamental gameplay.
I don’t dislike it, it’s just an unsettling new take on what’s normally a comfortably familiar game for me.
I’m enjoying it. I liked the little glitch at the beginning where the environment suddenly changes, which took me by surprise. It’s harder in some bits, but not overwhelming.
Yeah, it’s a good challenge and the dimension-hopping is neat. I typically play on hard and so far it’s put up a decent fight without being cheap or frustrating, which is more than I can say for some of the original expansions.
Still on Caves of Qud. I must’ve pissed off the wrong person at some point because now everyone at Six Day Stilt attacks me and I can’t turn in the books I found anymore.
I’m still playing baldur’s gate 3. I don’t get a load of screen time do I’ve been playing it for over a month now. About 300 hours in and working through act 3. Never played dungeons and dragons stuff before but I’m really enjoying it. Also, occasionally, mewgenics.
I’ve been delving back through my backlog and checking out some roguelites that I wasn’t done with — or that weren’t done with me…
- REDACTED
- Children of Morta
- Inscryption
- Soulstone Survivors
- Atomicrops
- Nuclear Throne
- Pathogenic
- The Land Beneath Us
- Ember Knights
Got a new wheel and pedals, so back in to Gran Turismo!
How to Fish. Love being able to quickscope trout.
Recettear: An Item Shop’s Tale
I never managed to complete the third week payment and abandoned the game frustrated.
Now, years later I checked the internet and it seems that the best route to pay the debt is to ignore the dungeons and focus on buying and selling, which made it too easy.
Final Fantasy XIV
Whenever I play online games I tend to lean towards support gameplay - usually medic. That was also my plan for this attempt at getting into FFXIV but I wasn’t really feeling it and, since I don’t expect to play in a group, decided to play a combat role instead. Specifically: Pugilist (punch girl).
I’d be lying if I said it wasn’t fun under current circumstances but at the same time, it’s still FFXIV so I feel rather neutral about the whole experience. I’ll keep trying to stick with it, at least for now, but I’m pretty sure I’ll be moving on the moment I find something else that catches my interest. This game doesn’t really gel with me and that sucks, because I do think it’s a solid title.
Well, at least I don’t hate it.
FTL: Advanced Edition
This is more of a one-off as I installed it to check out whether achievement synchronisation between the Heroic Launcher and GOG works for this title (it doesn’t for the Croc remaster for example but that might be a problem with the game rather than Heroic). Still ended up doing a near full run, dying only to the final boss.
I’ll have to get back to this game for real some time but for now my experiment ended up being successful so I happy with that.
Shantae: Half-Genie Hero
I love Shantae. It’s the only series I can say this about without a doubt - no ifs, no buts, just pure enjoyment. It’s something I didn’t expect to say about a game, let alone a series and yet here we are.
I played through the base game of HGH a year or two ago, now I decided to come back to complete the pirate mode. It’s the same set of levels with remixed challenges and played from the perspective of Risky Boots (Shantae’s main antagonist). She has her own set of mechanics - some of which might feel familiar for anyone who played Shantae and the Pirate’s Curse, others completely new. All in all, it’s a rather different experience compared to the base game.
The early game was pretty rough, as base Risky (without her gadgets) can feel a bit limiting. The lack of options mixed with her levels relaying more on off screen and constantly respawning dangers can lead to moments that feel less like a challenge and more like a chore. Thankfully, finishing each level grants you new abilities, expanding your movement and attack in ways that quickly make you forget about the initial frustration. What started as a worrying session of annoyance ended up being a very enjoyable playthrough. I still have a few more modes to play through but considering they all make use of the same set of levels, I’ll leave them for the future to avoid burnout.
Shantae: HGH isn’t a perfect game nor is it the best title in the series. Despite its flaws however it’s still a part of my favourite series ever and a game I have a very hard time disliking. I hope the remaining games I’m yet to play through (original, Risky Revolution and the Seven Sirens) will keep this trend going.






