For reference: There is a duell in the module where a shaman tries to secretly help one NPC by continously casting Cure Wounds on him while supposedly only helping him “stand up” after he intentionally let‘s himself fall prone. To spot this, a PC has to specifically declare checking for interventions a then suceed a DC 15 perception-check despite being within earshot…
People actually pay attention to spell components? I’ve been playing D&D for 20 years and literally every campaign I’ve ever played in just ignored them.
I tend to rule that any components are “assumed to be in the materials pouch”, unless there is a significant (relative to party wealth) gold price attached, in which case they need to be bought. In practice I found that only really seems to apply to resurrection spells.
From there, the only thing that matters to me is can you reasonably perform or (roll to hide to perform) the semantic and vocal components, as well as get out the materials of your materials pouch in your current state.
In practice this means I can ignore components 85% of the time, but can still temporarily de-power my players if needed for some reason.
They’re talking about verbal and somatic components. That spell doesn’t have material components.
Glad someone else knows it. As a player who frequently had to transcribe spells into roll20, I always just assume other people know the components certain spells take to cast and then end up confused if they don’t.
RAW verbal and somatic components give you away similar to making an attack. That’s why Subtle Spell and similar exist. There’s no “roll to cast secretly” mechanic on purpose, the benefit of being hidden is that you get advantage on your first attack
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Some do. I know I do. It limits what casters can do at least a little.
its also the lowest rated official module, after its prequel hoard of the dragon queen
I did run it and it was a fun game all the same, but i made soooo many changes. if i could go back in time I’d teach myself how to make dragon encounters richer
I feel you. I’m currently planning to run it someday and there are just so many things I’ll definetly change.
I love this gem. The only thing they got a but wrong is that Bardic inspiration could actually be whispered, since it only requires the target to be able to hear you.
I mean, I don’t see an issue with hiding the casting of a spell from people. I do think it should probably be the other way around for players (do a slight of hand to hide the semantic/material components, and beat passive perception), but in principle I don’t see why you shouldn’t be able to hide those?
Because it would make subtle-spell kind of redundant and why even use components in the first place if they cannot be used to tell you are casting something?


