Usually I’d be making this post from my main account, cod, but for some reason I’ve tried posting multiple times today and it hasn’t let me, it keeps giving me an error. So here we go! Weekly post from a different account this week. Hopefully next week I can go back to my main again.


The X-Com series because of the state of the world, if you like working on your own temper while you game, of course.
That series is one of the few in existence that entirely requires a trainer. “90%” my ass.
Hear hear, I missed a 96% shot and had to leave the game last night.
FWIW, it’s “Hear, hear” from the olden times when town criers delivered all the news fit to be yelled. 🤓🙇🏽♂️
Much obliged otter, gracias.
I’m just little-o; the big O is a life goal*
^* ^pron: ^a ^la ^futbol ^commentator
Can’t wait to play the new Star Wars game from XCom devs and miss a 90% as a freaking Jedi 😒
Stormtroopers show sub-5% stats squad-wide… Immediately headshot & insta-kill three of yours, including the quest-critical NPC… out of LoS… under heavy cover… across the fucking map…
Ah, classic XCOM. 🥴
More expensive than flicking yourself in the dick, but mama didn’t raise no cheapskate. 🥳
I hope future installments steal from some of their competitors. A few of them (I think Jagged Alliance 3 and some Valkyria game on consoles?) have a system where aiming is done in first person using a reticle that displays a large circle the shot is guaranteed to land within and a smaller circle with an x% chance of it landing within.
It doesn’t make the game any easier in most situations, but it feels a million times better when you can visualize the exact odds and see how you could possibly miss before you commit, plus you no longer need to worry about missing point-blank shots just because the RNG hates you.