• Corr@lemm.ee
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    1 year ago

    I’ve been playing a whole heck of a lot of Celeste lately. Been having a good time with some modded content after clearing all the vanilla content

      • Corr@lemm.ee
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        1 year ago

        I did a bit of 1-D. Did a little bit of spring collab advanced lobby but heard that strawberry jam was a bit more polished so I’ve been trying the SJ expert lobby and it’s very hard (~10 hours per level so far). I think it’s in the sweet spot of difficulty for me rn

  • zerofk@lemm.ee
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    1 year ago

    Baldur’s Gate 2 Shadows of Amn. I’ve been agonising about there being so many interesting companions and only five slots.

    I suspect that’ll be my answer for many months to come.

  • shiroininja@lemmy.world
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    1 year ago

    I’ve been playing my comfort games since I’ve been really anxious and depressed.

    • ESO
    • Skyrim
    • euro truck sim 2
    • civilization 3
  • gac11@lemmy.world
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    1 year ago

    Talos Principle mostly. Got it free on GOG a while back from Amazon Prim gaming. It a pretty fun puzzle game. I have had to look up a few puzzles because I was stumped, but generally trying to work my way through it without help

  • B0NK3RS@lemmy.world
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    1 year ago

    Squad

    I’d recommend it for anyone who played BF2/2142 and even BF3/BC2 back in the day. I really don’t like modern shooters as they are quite frankly shit in comparison but Squad is something different. Be warned though that it has its issues but when you get a good round in with decent squad mates and teamwork it is top tier.

    • Essence_of_Meh@lemmy.world
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      1 year ago

      I love BF2. I love BF2142. I want to play Squad. I can’t play Squad. It’s a me issue, 100%, but having to do voice comms with randoms in a competitive environment is something I really don’t want to deal with anymore.

      The little I did manage to play was fun so support your endorsement. Anyone looking for a combined arms squad based shooter should definitely check the game out.

      • B0NK3RS@lemmy.world
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        1 year ago

        It’s actually the only game I feel comfortable using comms in. I have social anxiety so it did take me a few months to get used to it but now it feels natural. I’ve rarely come across anything bad either in 2k hours which is nice and it’s more social than competitive.

        • Essence_of_Meh@lemmy.world
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          1 year ago

          My short time in game wasn’t bad either, it’s just forcing myself through the initial unwillingness to and anxiety of interacting with people in such environment is a bit too much for me (especially since there’s so many other titles I can use as an excuse to not do that). As I said, it’s a “me” problem.

          I’m glad you’re having fun! Old BF games and Project Reality were always a fun niche compared to titles focused solely on infantry combat so having it continue outside of DICE’s attempts is great.

  • RebekahWSD@lemmy.world
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    1 year ago

    Playing Heaven’s Vault again. I was up to new game + 5 or so but then new computer. And there were no steam cloud saves. There are now cause I complained about it, but too late for my save, stuck on a windows 7 machine. Anyway, up to new game + 2 I think.

    • Ashtear@lemm.ee
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      1 year ago

      I don’t see this one talked about much, but when I do, I hear the story is amazing?

      • RebekahWSD@lemmy.world
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        1 year ago

        I personally love the game, hence the several new game +'s before I had to restart. But it’s also very niche? The gameplay is finding inscriptions (usually on items found during exploring, sometimes on walls or…other ways) and translating them into English. This is done by learning parts of the language and placing words it might be below. Also all sentences have no spaces cause whhhhyyyy would the Ancient Scribes use spaces? But new game + adds longer more complicated phrases (or shorter ones, those are also hard because like…the word “so” is used so rarely it’s hard to nail down.). The story itself follows Aliyah as she travels the rivers of the nebula to learn the past of the nebula. The first time you play you are likely to…not understand a lot. It’s very VERY easy to accidentally whoops into the point of no return area in a few ways. You can miss an entire place that has a ton of info. But that’s new game + for yoouuu! Find more places! Numbers are also hard. There is no death as far as I can tell? I’ve tried to kill Aliyah. So is it even a game if you can’t die? I know some people would say no! Also the controls for moving her are clunky, and sometimes you’ll figure out what a symbol means before the game will have it among the possible options at the bottom. “Why aren’t you giving me the word for “goddess’s” game, I knoooow that’s what that set of symbols must mean! It has the word for divine, human, and possessive!”

        Heaven’s Vault is the closest thing my brain has let me have towards a hyperfixation for awhile. I’ve missed it.

  • ErableEreinte@lemmy.ca
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    1 year ago

    I’m still playing Divinity: Original Sin II.
    I also picked up Hollow Knight recently and I’m making progress, albeit painfully sometimes haha.

  • showmeyourkizinti@startrek.website
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    1 year ago

    I just finished up Spirtfarer. A sweet gentle game, that really hits the feels. To quote Yahtzee “full of light and wonder and melancholy humor, which does rather juxtapose against the underlying knowledge that our job is essentially to take our passengers one by one into the woods and ice them in the back of the head”

  • dmegatool@lemmy.ca
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    1 year ago

    Roadwarden

    Picked that up in the Dice & Destiny current bundle. It’s a take on old school text based RPG. I like it so far. It’s really more like an interactive book which is what I was after. Playing lay back on the couch with Moonlight

    Citizen Sleeper

    Text based RPG too. Barely touched as it came in the bundle too. I just don’t want to run 2 story game at the same time. This one is more gamy with dice placement. There seems to be just more mechanics and things to manage. Story looks promising :D

    Pacer

    Dug out Pacer, an antigravity racing game I never touched for some reasons (backed on Kickstarter). Think WipEout, F-Zero, Redout… It’s cool. It scratches my WipeEout itch, but its not at the same level of polish, even if it’s made by the same people.

  • MarkoB@lemm.ee
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    1 year ago

    Robocop Rogue city, free with the ps plus monthly games. Fun little shooter with RPG elements that feels more like an xbox 360 era fps. Good game but kind of short and lacking in any real depth, if it was any longer it would’ve been a slog. So glad I got it for free because no way would I be paying full price for it.

  • Drew Belloc@programming.dev
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    1 year ago

    Got saints row the third remaster on gog from the amazon prime subscription so i decided to replay the game and man how i love that game, it brings inside me the same feeling that i had playing gta as a kid of “i just wanna to bring chaos and have a blast” which the more silly approach of the game helps to get on that mood

  • Essence_of_Meh@lemmy.world
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    1 year ago

    Game list:

    Full version

    I had a rough week so not much playtime for me this time. I played some more Colin McRae Rally 04 and went back to my dusty playthrough of Spyro the Dragon.
    I started Spyro last year, I think, played a few worlds then stopped for months for various reasons. I enjoy the game quite a bit but I don’t think it’ll join the list of my favourite titles from that generation. Maybe the sequel will fare better (whenever I get to playing it that is).

    Next, I played the original VA-11 HALL-A prototype from 2014. Despite some minor differences it feels pretty on point with the final game. I was also surprised that some of the backstory mentioned in the full release was actually about this version - it’s a neat detail.

    Lastly, I decided to grab Amagami - a pretty famous dating sim for PS2. I’m honestly really mixed on this one. The game itself is great (art, characters etc) and I like it quite a bit. The event board (the main way of interacting with the game) can be pretty overwhelming early on but it’s not a huge deal. What is a big issue for me however has to do with game displaying changes of character relationships after every day as well as whenever events expire. I’m not sure why but both of these stress me out, even though neither is a failure state.
    I would much prefer game not bring attention to these aspects and just update them in the background without forcing you to pay attention to them.

    I managed to almost finish one of the routes but the stress is actually making me less and less willing to continue. It’s a shame because I DO like the characters and writing, I’m just not sure I can keep up with the rest of it.

    One thing I can say is that I never really had this problem with similar mechanics in anything I’ve played until now. It’s a new experience, I’ll give it that.


    I promise I won’t be spamming this every week but I’d like to once again link my Pixelfed account - it’s fully focused on game screenshots and might be of interest to someone. This week I posted some shots from Cyberpunk 2077.

      • Essence_of_Meh@lemmy.world
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        1 year ago

        It’s simple but fun in all the ways that matter. Holds up pretty well too despite its age. While I don’t LOVE it, it did give me hope for an even better time with the sequel.

  • DesolateMood@lemm.ee
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    1 year ago

    Started playing through the Assassin’s Creed series again but completely disabling the hud, even the minimap. I did have to open the big map frequently at the beginning but you get used to it and it just feels cool having to scope out/explore an area to find and get to your target and deal with guards as they come

    I will say the first game feels like it was made to be played this way, but the second game (which I’m on now) and later unfortunately don’t feel like that. Still gonna try to get through the whole series like this though

    • lunsjentilanette@sh.itjust.works
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      1 year ago

      Iirc (and the story was not complete bogus) the first game was designed for it but some exec didnt like it and forced hud and minimap late in development and is why it feels easy and repetitive if you play with minimap. Wouldnt be surpirsed if ac2 then was not developed with that in mind and would explain why it doesnt work as well