The best lore is lore made at the table with the players. The rest is just gm inspiration.
Yeah, my friends and I always used Forgotten Realms lore as a base in homebrew settings and then just do whatever on top of it, like that one time we had chocobos in a campaign LOL
I’m gonna need some context
I have the same reaction with the gameplay as well.
They somehow managed to add more crunch and complexity without improving neither the balance nor the turn-to-turn variety. I’m honestly impressed by their sheer incompetence.
Them: “We’ll be taking advice from the community!!!”
Me: Oh no. Oh well, Pathfinder it is!
Play Pathfinder, like an adult.
Branch out and play all kinds of systems!
Would love to, but I don’t have that amount of time or money.
I’m over here enjoying Changeling: the Dreaming.
If I could get a group together to play Promethean: the Created, that would be awesome
Play GURPS, like a real adult.
Ergh, I always ignore the lore anyway.
I swear if this is more whining about the Orcs…
I mean, in another comment I whine about people whining about orcs






