nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agoMarvel Rivals dev on why Rivals succeeded and Concord failed - "it didn't bring any unique value"www.videogamer.comexternal-linkmessage-square28linkfedilinkarrow-up146arrow-down15
arrow-up141arrow-down1external-linkMarvel Rivals dev on why Rivals succeeded and Concord failed - "it didn't bring any unique value"www.videogamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agomessage-square28linkfedilink
minus-squareTachyonTele@lemm.eelinkfedilinkEnglisharrow-up3arrow-down1·1 year agoNah, Midnight Suns was not good. They had some good ideas in the actual game play, but the other 80% of it dragged everything down.
Nah, Midnight Suns was not good. They had some good ideas in the actual game play, but the other 80% of it dragged everything down.