In normal parlance, “if and only if” rules out that something could also happen as a result of other circumstances. EG, if you fall out of a plane, you will lose your glasses. But there are other conditions that would lead to the same result.
In code, the alternative would be to have a different if statement that executes identical code. Or *cough* you could use a jump instruction to execute literally the same code.
what would be the alternative? to always execute if the condition is true, but sometimes execute it even when false, for funsies?
In normal parlance, “if and only if” rules out that something could also happen as a result of other circumstances. EG, if you fall out of a plane, you will lose your glasses. But there are other conditions that would lead to the same result.
In code, the alternative would be to have a different if statement that executes identical code. Or *cough* you could use a jump instruction to execute literally the same code.
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Brb, making a truly “if” statement function in my products code base for funsies.