• masterspace@lemmy.ca
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    1 year ago

    Below Zero scratched a bit of the Subnautica itch, but it didn’t reach the same highs. Hopefully Subnautica 2 can somehow recapture some of the magic of the first one.

    • Rai@lemmy.dbzer0.com
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      1 year ago

      Pleeeease let the second game be alone with no other characters other than if you’re playing multiplayer. The writing in BZ was uhhhhhh okay. I gave Subnautica an 8/10 but BZ a 6/10. On the real scale, not the stupid-ass game review scale. 6/10 is a good game with flaws.

      • llamapocalypse@lemmy.world
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        1 year ago

        They’ve got Seth Dickinson as part of the writing team and literally everything I’ve read of his is fantastic, including game stuff and his novels and short stories, so I’m hopeful.

      • Pika@sh.itjust.works
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        1 year ago

        BZ went from a solid 8 to a low 3 for me when they removed all emotional attachment you had after they decided they couldn’t do anywhere with their story when it was in beta. The new story they filled it with I just couldn’t get into.

        But yea, they so need to have no other people for the immersion factor

    • Lev_Astov@lemmy.world
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      1 year ago

      My favorite thing about Subnautica was the awesome Cyclops sub you could literally build a base inside of. It made me crave more survival games where you have a mobile base like that and Below Zero really fell flat with their main sub you couldn’t build in.

      • Evotech@lemmy.world
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        1 year ago

        Totally, I was a bit disappointed that this wasn’t straight needed. I think if they make a MUCH bigger map (and I think they could do that with just open ocean, the ocean is big) and have that mobile base take a much larger role. That would be dope as hell.