when has Todd ever listened dude. he’s too busy working on a game that takes 1400 hours to fully explore but has 2 voicelines repeated a billion times whenever you walk by an npc.
meanwhile a 25-person studio like supergiant records like 20 different voicelines for when you pause during a certain situation in their early access game.
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when has Todd ever listened dude. he’s too busy working on a game that takes 1400 hours to fully explore but has 2 voicelines repeated a billion times whenever you walk by an npc.
meanwhile a 25-person studio like supergiant records like 20 different voicelines for when you pause during a certain situation in their early access game.