• Rakonat@lemmy.world
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    2 years ago

    Did it have to be Ubisoft? Couldn’t literally any other publisher pick this up?

  • Nfamwap@lemmy.world
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    2 years ago

    Driver San Francisco had some really great vehicle dynamics. I always felt that GTA could learn a lot in this area.

  • Pika@sh.itjust.works
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    2 years ago

    Part of me feels like they’re only saying this to try to prevent a fan-made style of the game from sprouting up due to lack of development on the IP, that being said I haven’t followed one of their games since PS1, so not sure how well their fanbase is

    • The_Surviv0r@sh.itjust.works
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      2 years ago

      It’s already done, Driver Syndicate is a fan made driver game. There’s been also a fan made PC port of Driver 2 even (I held the WR for the speedrun of that game for a bit even)

      • SimplyTadpole@lemmy.dbzer0.com
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        2 years ago

        Best part is it doesn’t have microtransactions or kernel anti-cheat like what Ubisoft will certainly stick onto the new Driver game either.

  • dan1101@lemm.ee
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    2 years ago

    Live service, paid car passes, beautiful open world but inexplicable gameplay choices.

  • ansiz@lemmy.world
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    2 years ago

    First level is the tutorial level so many people had trouble with, in the parking garage!