If you’re careful enough like myself to cheat billions of dollars and XP in to skip the pay to win grind without getting detected it can be a fun time killer. The Map is much more developed than the story mode, and the buisnesses/ heists are a blast.
People hate on GTA online, but it’s really because it’s all grindy to experience it all without feeling forced to buy shark cards. If you have infinite money then it essentially is another GTAs worth of impressive content. The vehicles alone have hours worth of customization.
You’re a very small fraction of the audience, it shouldn’t be surprising they focus on the majority who prefer online play as it adds a social element into an otherwise predictable and static environment.
Really? I thought the story was incredibly bland, and I had to force myself to finish it just to stop the nagging feeling that I’m missing something.
Michael - just a terrible, controlling person; I don’t want him to get rich, I want him to get killed by the people I’m forced to get him to escape from
Trevor - kind of interesting, but without getting more into his backstory (e.g. how did he become like that), he’s just a sociopath
Franklin - most interesting since he has that entrepreneur drive, but once you get the house, he just kinda hangs out in his swimming pool/mansion, and doesn’t do anything proactive; basically, he just kinda gives up on his dreams once he makes it big
For plot, it’s basically the same as other GTAs:
Do small time illegal stuff
Try something bigger - get busted (usually someone betrays you)
Work for FIB to out mutual opponents
Do the big thing and fight it out with the FIB
There are lots of opportunities to make the story truly interesting, but they didn’t do it. For example:
Trevor - would’ve loved to see something like SA’s turf warfare as he breaks into the SA drug scene; also would’ve looked to see some backstory and how he became so crazy
Franklin - should’ve started a dealership reselling stolen cars; maybe use it as a front for Lamar’s gang desires - I’d love an option to do turf warfare between Trevor and Franklin
Michael - not that interesting, he should have been a supporting character
A character doesn’t have to be likeable for me to like the character, they just need to be interesting. I like Trevor as a character because he has some complexity in his backstory (especially if you get the epilogue ending), and I think he could be a very compelling character if given the chance. I would never want to meet him in real life, but he has the potential to be interesting.
A lot of protagonists are likeable, Trevor was the opposite and really had the chance to be interesting without being likeable. But Rockstar refused to give him a decent backstory, and we only get glimpses into something that could be truly interesting.
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Care about it? I haven’t even played it!!
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If you’re careful enough like myself to cheat billions of dollars and XP in to skip the pay to win grind without getting detected it can be a fun time killer. The Map is much more developed than the story mode, and the buisnesses/ heists are a blast.
People hate on GTA online, but it’s really because it’s all grindy to experience it all without feeling forced to buy shark cards. If you have infinite money then it essentially is another GTAs worth of impressive content. The vehicles alone have hours worth of customization.
deleted by creator
They gotta work on that ten-year load time.
They did.
Well, someone did.
You’re a very small fraction of the audience, it shouldn’t be surprising they focus on the majority who prefer online play as it adds a social element into an otherwise predictable and static environment.
Really? I thought the story was incredibly bland, and I had to force myself to finish it just to stop the nagging feeling that I’m missing something.
For plot, it’s basically the same as other GTAs:
There are lots of opportunities to make the story truly interesting, but they didn’t do it. For example:
But no, the story left me disappointed.
deleted by creator
A character doesn’t have to be likeable for me to like the character, they just need to be interesting. I like Trevor as a character because he has some complexity in his backstory (especially if you get the epilogue ending), and I think he could be a very compelling character if given the chance. I would never want to meet him in real life, but he has the potential to be interesting.
A lot of protagonists are likeable, Trevor was the opposite and really had the chance to be interesting without being likeable. But Rockstar refused to give him a decent backstory, and we only get glimpses into something that could be truly interesting.