- cross-posted to:
- brainworms@lemm.ee
- cross-posted to:
- brainworms@lemm.ee
Execs and the late stage capitalism game they play is ruining everything.
Seriously. They’re actually betting against their own long term survival and it’s baffling.
if capitalism was designed in a way that long term was relevant, we would have this conversation…
Stop
Buying
AAA
Games
Stop
And don’t confuse high budget indie studios with AAA game developers
I think I’m doing my part as a patient gamer.
Man this is the way… I just started fo4. Got the bundle with all dlc for like $30.
2 days later got the massive patch.
And if runs on Linux… patient gaming is the best way
patient gaming is the best way
I think being a patient gamer makes more sense nowadays (or at least since PS3/PS4 days) than it did before.
Many games are unfinished, unoptimized or need patches, and all this annoying experience is for the users which I like to call “unpaid beta testers” then when all the needed fixes arrive we can fully enjoy the best experience, at the best price.
That’s what I tell myself mostly, though I want to get better at buying indie games new.
If you are gonna play them right away, I don’t see why you should not!
I recently played RDR2 and Witcher 3. They’re very good AAA
Best I can do is preorder day 1 DLC.
🏴☠️
Indie games are the best!
That’s true, and it’s a subset of another reality: execs are ruining life.
Believe it or not, video games are art, and art is no longer for art’s sake. It’s for shareholders. That’s when these decisions happen.
Return to Obra Dinn is some quality piece of art. There are still people making art instead of marketing.
AI making art while humans turn the gears, sounds like the future we all wanted.
Right! Can you imagine if Rembrandt had an executive committee behind him dictating what to paint a picture of, then micromanaging brush strokes? That’s the games-for-shareholders model, and it’s fucked. Games are best when made by people who are passionate about the project, not solely about the profit. My big hope now is the publishers learn from the Sony debacle and simply publish the game, be happy with their profit cut, and shut the fuck up.
Can you imagine if Rembrandt had an executive committee behind him dictating what to paint a picture of
I get what you’re saying, but you realise all the great renaissance painters worked on commission, right? So yes that’s exactly what happened.
What’s happening to games in this gen is just what happened to the larger tech industry before, MBAs that pretend to be human are put in charge of a product after creators already made it successful.
It’s the unchecked capitalism.
Better labor protection and antitrust laws would help, but the fundamental push is towards maximum exploitation of worker and customer. Power consolidates and then abuse for profit becomes easy.
It’s unchecked because customers don’t really care. When is the last time there was a boycott of a game due to how the developers are treated?
Capitalism doesn’t get checked by consumers, there are a billion things too much to properly pay attention to and no viable alternatives.
It gets checked by either regulations and laws or replacing it with something else.
Boycotts work when people care enough: https://www.workandmoney.com/s/boycotts-shocked-world-439e32fbe0a9487f
There are so many viable alternatives. I’ve got an increasingly long list of things I won’t tolerate in games anymore, and I’m nowhere near running out of games to play. The big problem is being able to identify which of those checkboxes are checked or not; PC Gaming Wiki is working for this purpose lately, though it shouldn’t be necessary.
Boycotts are only one tool in the box. Legislation should be addressing things like consolidation of power and anti consumer practices.
Unfortunately, the US has one far right party that has many lunatics that don’t believe in government (along with other insanities), and one center-at-best party that does that wield power effectively.
Boycott is a strong word, but I know that I and many, many others decided not to purchase Disco Elysium based on how all that drama went down. And I know I’ll never buy HiFi Rush after the way Microsoft closed that studio while simultaneously lamenting how they wish they had more games like that, because I don’t want to reward bad behaviour.
Same reason I haven’t bought anything from EA in a decade, and I’m really on the fence about supporting Ubisoft at this point too.
Whereas in a communist economy where people didn’t have to struggle to survive, game developers could focus on improving their craft and telling whatever the funnest story they can think of is. We can already see this on a small scale with the difference between indie passion projects like Hades, and AAAA cash grabs like suicide squad. Imagine if everyone could afford to chase their passion instead of money.
Don’t understand why you’re being downvoted. The only thing there I disagree with is the use of the word “economy” 😂
Probably because leftists use “communism” like it’s an immediate and obvious goal, but dismiss any criticism of past efforts to actually get there. It effectively becomes an unquestionable fantasy.
You could also probably get there with universal basic income
Capitalistic motives is incompatible with any art form. Executives are the harbingers of the mindless greed of it.
The good art we see under capitalism is in spite of it, not because of it.
Capitalism ruins everything, news at 11.
Water is wet, the sky is blue, capitalism ruins everything.
Capitalists ruining things for everyone else? Gasp!
It’s related to the bonus system. Execs are rewarded for share price increases instead of making good games. They’ll alienate the whole playerbase and ruin 30% of future sales for 5% increase in revenue for current sales. The 5% is enough to increase the share price so that CEO’s are entitled to compensation. So to min-max as a CEO it’s best to alienate the playerbase.
Also spending more money on marketing than on the game will result in more games sold at the cost of next games sales in the same franchise.
The games industry is well overdue for a more product focused approach for brand building. Diablo 5 will probably never be made since polling will suggest no interest. It was a major cash cow and Diablo 3 sold like crazy because Diablo 2 was great. It’s the enshittification of video games in full swing.
The entrenched Blizzard Activision is getting out competed by Paradox but Paradox is starting to screw up in the same ways by releasing Cities Skylines 2 without mod support. Cities Skylines 1 was good because of mods and Cities Skylines 2 is good, but not as good as 1 with mods.
Big companies should take a lesson from the indie book and do more closed betas, more early access and more mod support. Sell DLCs that improve a complete game instead of it being the last 10% of the unfinished game. Adding a map section like in Horizon Zero Dawn is great.
Meanwhile, a potential game of the year, Animal Well, was made by one dude and put out by a publishing company started by a goofy YouTuber.
I’m 4hrs in and it’s been a very rewarding experience so far! More heart than the last Assassin’s Creed I played, which I don’t even remember which one it was
It’s dominating the well-like genre like no game has before.
Execs are ruining
Execs should be made to provide benefits to society. I saw we blend them into nutrient paste and use it to make food for our hungry people.
why? oh, it’s got a million and one uses!
Same as it ever was.
Ruining franchises. Games are the best they’ve ever been.
True, play animal well.