- cross-posted to:
- brainworms@lemm.ee
- cross-posted to:
- brainworms@lemm.ee
- It’s unchecked because customers don’t really care. When is the last time there was a boycott of a game due to how the developers are treated? - Capitalism doesn’t get checked by consumers, there are a billion things too much to properly pay attention to and no viable alternatives. - It gets checked by either regulations and laws or replacing it with something else. - There are so many viable alternatives. I’ve got an increasingly long list of things I won’t tolerate in games anymore, and I’m nowhere near running out of games to play. The big problem is being able to identify which of those checkboxes are checked or not; PC Gaming Wiki is working for this purpose lately, though it shouldn’t be necessary. 
- Boycotts work when people care enough: https://www.workandmoney.com/s/boycotts-shocked-world-439e32fbe0a9487f 
 
- Boycott is a strong word, but I know that I and many, many others decided not to purchase Disco Elysium based on how all that drama went down. And I know I’ll never buy HiFi Rush after the way Microsoft closed that studio while simultaneously lamenting how they wish they had more games like that, because I don’t want to reward bad behaviour. - Same reason I haven’t bought anything from EA in a decade, and I’m really on the fence about supporting Ubisoft at this point too. 
- Boycotts are only one tool in the box. Legislation should be addressing things like consolidation of power and anti consumer practices. - Unfortunately, the US has one far right party that has many lunatics that don’t believe in government (along with other insanities), and one center-at-best party that does that wield power effectively. 
 





