• parpol@programming.dev
    link
    fedilink
    arrow-up
    18
    ·
    2 years ago

    Castlevania II - Simon’s Quest

    I know all the secrets by heart from playing it as a kid, and while clunky, it is a fun challenge to beat within the time limit to unlock the best ending.

    • Noxar@lemm.ee
      link
      fedilink
      English
      arrow-up
      5
      ·
      2 years ago

      Simon’s Quest doesn’t deserve to be called a bad game. The music and graphics are quite good for the NES and the open structure of the game was quite novel and many elements like the leveling system became staples of the series from SotN onward. The thing that really holds it back is the terrible english translation which makes the puzzles way harder than they need to be.

  • Alice@beehaw.org
    link
    fedilink
    arrow-up
    7
    ·
    2 years ago

    Sonic R. Genuinely the worst racing game I’ve ever played. But the low poly models and the music are so charming to me. I used to just sit down and 100% it when I was stressed.

  • BreakDecks@lemmy.ml
    link
    fedilink
    English
    arrow-up
    6
    ·
    2 years ago

    Kinetica for PS2

    • Nausiating physics engine
    • Tacky and nonsensical maps
    • Unnecessarily and confusingly sexualized characters

    But it’s a fun fast-paced racing sim and the soundtrack slaps.

      • pH3ra@lemmy.ml
        link
        fedilink
        arrow-up
        1
        ·
        2 years ago

        NOT NEARLY ENOUGH DICK JOKES

        (sorry, I feel the compulsion to write in caps when talking about BULLETSTORM)

  • FireWire400@lemmy.world
    link
    fedilink
    English
    arrow-up
    6
    ·
    2 years ago

    Pokémon Channel may be one of the worst Pokémon games ever released; it’s annoying to play, incredibly tedious and teaches kids to watch more TV instead of less.

    I really liked playing it as a child. The thing is, I can’t for the life of me remember why I even liked it that much.

  • LucasWaffyWaf@lemmy.world
    link
    fedilink
    arrow-up
    5
    ·
    2 years ago

    Unreal 2: The Awakening

    I never played the first one as a kid, but my little brother found a used copy of its sequel for the Xbox while in town with mom once. I was like, 9 years old at the time, and the game blew my dang mind! Big over the top first person action with all these cool looking guns, shooting these weird giggly aliens, their bodybuilding handler aliens, buncha dudes in power armor, all while on a big journey across space visiting many different worlds, it was so sick for me at the time!

    Much later, I finally checked out the first game on PC and uh. Yeah. Yeeaaah Unreal 2 is kind of an insult to how majestic the first game was.

    Unreal 2 is a bad game in comparison, and I will admit it! It’s slower, the enemies are mostly boring to fight compared to the Skaarj in the first game, the weapons are bog standard with little that makes them stand out, it very much suffered from “We can do Halo, too!” The story is kinda lame, the levels aren’t the most interesting to play in, and most importantly: It lacks that sense of adventure and wonder the first game was loaded with.

    But man, when I was a kid? It was god damn cinematic to me.

  • bigboismith@lemmy.world
    link
    fedilink
    arrow-up
    5
    ·
    2 years ago

    Victoria 3 on launch. First game I turned Finland into the richest country on earth by capita is 30 years.

    • bionicjoey@lemmy.ca
      link
      fedilink
      arrow-up
      1
      ·
      2 years ago

      Victoria 3 still isn’t a good game, but I agree with it as my answer to OP’s question. It scratches the same itch as Cookie Clicker while being about a million times more convoluted.

    • xmunk@sh.itjust.works
      link
      fedilink
      arrow-up
      2
      arrow-down
      1
      ·
      2 years ago

      Victoria 3 is the game I keep tabs on the news feed for - it’s getting better (mostly - slowing down economic growth is just far less fun) but not there yet… and the potential is amazing.

  • BossDj@lemm.ee
    link
    fedilink
    arrow-up
    4
    ·
    2 years ago

    I’ve been enjoying Suicide Squad. Very redundant but entertaining enough. I hate everything it stands for, but I guess the gameplay style is right up my alley.

    • hightrix@lemmy.world
      link
      fedilink
      arrow-up
      2
      ·
      2 years ago

      The game feels like it is so close to being really good, but just a bit off. The gameplay and combat are great! The endgame content is just a bit too repetitive.

  • Omega_Haxors@lemmy.ml
    link
    fedilink
    English
    arrow-up
    4
    ·
    2 years ago

    I play a really old build of minecraft, and am intimately familiar with how bad of a game that version really is. It has many, many flaws.

  • Maxnmy's@lemmy.world
    link
    fedilink
    English
    arrow-up
    4
    ·
    2 years ago

    Robocraft is pretty awful. The current game is in maintenance mode. The only thing the devs can make is their LEGO-like live service game, but even that is too hard for them. This year they just quit and restarted on yet another attempt of a sequel to the only thing they’ve had success with. That being said, I still enjoy spending hours in the lab and shooting apart other players’ creations.

  • Ibaudia@lemmy.world
    link
    fedilink
    English
    arrow-up
    3
    ·
    2 years ago

    Dead by Daylight.

    Objectively pay-to-win garbage that survives purely off novelty, but god damn if it isn’t fun at the highest level of play. Once you’ve paid for all the content, there are very few games that allow that level of variety and character customization.

    • my_hat_stinks@programming.dev
      link
      fedilink
      arrow-up
      2
      ·
      2 years ago

      I’d argue the exact opposite. It’s a fun game to play with new players or in a private lobby with a bunch of friends, but at the highest levels it’s absolutely horrible. You don’t really get more options to make the game more fun as you progress, instead the most effective options are to actively ruin the experience for the other side.

      There was an item in the game that survivors could use to instantly complete an objective. If all four brought one it instantly completed 4 of 5 objectives. It was eventually nerfed shortly before I stopped playing, but it’s a perfect example of the kind of game-ruining mechanics the game is for some reason built around. You don’t level up to have more fun, you level up to screw over the other person.

  • LoamImprovement@beehaw.org
    link
    fedilink
    arrow-up
    3
    ·
    2 years ago

    A little out of left field, Miasmata from back in like the 2010’s. It is pretty rough around the edges, and the special antagonist AI system was over-promised and under-delivered… But for a literal two-brothers dev team, the cartography system is solid, and the art is passable at worst and when the light hits the island just right, it’s downright picturesque. I’d say it’s worth your time if it’s still available on steam.