• Attaxalotl@ttrpg.network
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    2 years ago

    The average peasant (so all of us) has 4hp. A lucky d4 roll can instantly kill a peasant in game. An unlucky d4 roll (i.e. going off the table) can instantly kill a peasant (D&D player) irl.

    • Archpawn@lemmy.world
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      2 years ago

      I looked it up on Anydice and it would have a 31.25% chance of killing a random Commoner. Unless they get death saves, in which case it’s only a 12.5% chance.

  • AngryCommieKender@lemmy.world
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    2 years ago

    I mean, at level 9, 5d (4+1) guaranteed damage is still pretty good. Especially for a 1st level spell. I did feel the need to make a 9th level guaranteed hit spell though.

    • gerusz@ttrpg.network
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      2 years ago

      Magic missile can become a lot more potent than that (on average):

      1. Make a Scribes wizard
      2. Take the Elemental Adept feat and pick something that very few creatures are immune to, e.g. thunder.
      3. Change the MM’s damage to thunder.

      Now you can pew-pew to your heart’s content with each pew doing a guaranteed 3 damage instead of 2, and puming the average damage of the pews from 3.5 to 3.75. Not a huge jump, but if you upcast it to level 5 with 7 pews, that’s 26.25 on average instead of 24.5 with a minimum of 21 instead of 14.