• Hal-5700X@lemmy.world
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    2 years ago

    Starfield is one of the most bland games ever made. Modders can’t fix it or want too. This is not Fallout or Elder Scrolls. We are talking about a new Intellectual Property (IP) and it was sub-bar at release. To make people care and want to mod it. You need give them something good. Bethesda failed at this for Starfield.

    Also I tried of “Bethesda release another mid game, but the modders will save it.”. Can we stop this. People need to hold them to a higher standard.

    • Stamau123@lemmy.world
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      2 years ago

      Anecdotally but this is why I felt there were less interesting fallout 4 mods to me than NV despite there being more of them.

      • JokeDeity@lemm.ee
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        2 years ago

        At the end of the day, people don’t want to work really hard to polish a turd when they could be working on improving a flawed gem instead. New Vegas has much better meat on it’s bones even if it’s the same bones as 3 and 4. Starfield is like someone put a bunch of unflavored tofu on all those bones and tried to sell it as premium ribs.

    • Encrypt-Keeper@lemmy.world
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      2 years ago

      Also like… do we know it will even be easily moddable? When I think of games the most transformed by mods over the years I think of games that are 10+ years old, or extremely modular indie games seemingly designed with mods in mind (like Rimworld).

      • UndercoverUlrikHD@programming.dev
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        2 years ago

        How transformative it is is debatable, but the total war warhammer series got a really strong modding scene that’s only gotten better with time.

        Bethesda keeps their engine for a reason, there is a lot of people that will be intimately familiar with the modding tools once they arrive.