nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 years agoAssassin's Creed Mirage's narrative director fought to include the Alamut because it's so important for the lorewww.gamesradar.comexternal-linkmessage-square15linkfedilinkarrow-up141arrow-down15
arrow-up136arrow-down1external-linkAssassin's Creed Mirage's narrative director fought to include the Alamut because it's so important for the lorewww.gamesradar.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 years agomessage-square15linkfedilink
minus-squareEdgelord_Of_Tomorrow@lemmy.worldlinkfedilinkEnglisharrow-up18arrow-down1·2 years agoI still can’t believe they haven’t just ditched the modern day stuff
minus-squareWumbologist@lemmy.worldlinkfedilinkEnglisharrow-up9·2 years agoIn AC: Odyssey it gave you the option to outright skip the modern day sections
minus-squarephilycheezestake@sh.itjust.workslinkfedilinkEnglisharrow-up7·2 years agoAt this point I agree. I loved the modern day stuff up until the end of 3. But then Black Flag just made it a boring slog with maybe one or two good ideas.
I still can’t believe they haven’t just ditched the modern day stuff
In AC: Odyssey it gave you the option to outright skip the modern day sections
At this point I agree. I loved the modern day stuff up until the end of 3. But then Black Flag just made it a boring slog with maybe one or two good ideas.