Overblown and knee jerk.
I’m enjoying the absolute fuck out of this game - hundreds of hours already and no regrets. This game is a lot deeper than anyone gives it credit for, it’s fantastic, and I’m looking forward to more of it.
No Man’s Sky bores the hell out of me and yet I’m having so much fun exploring planets and raiding pirate bases and being surprised by handbuilt content in what I thought would be a procedurally generated dungeon. Not to mention the surprisingly deep side and faction quests. Oh and so many hours playing with the shipbuilder.
I’m sorry you’re not having fun guys. But maybe you should focus on things that are fun for you?
Agreed, at first I wasn’t excited about it but as the quests opened up I was in. I’m on the “new game+” right now and seeing what else I can mess up lol.
My quests tend to end in a lot of shooting innocents… I don’t know why that keeps happening. It can’t be anything I’m doing…
Same. I’ve got thousands of hours in Skyrim. It’s my favourite game of all time. But I’m more into sci fi than fantasy generally and Starfield is shaping up to be everything I would’ve asked for. It’s taken over my life and I have no regrets. Bethesda smashed it again.
Hand made? I found a lot of copy pasted bases and ships between systems, to the point of thinking that I already visited those
Sorry, to clarify, after you mention NMS, all those funs/positives were about Starfield again, right?
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It was genuine! I’m also trying to gauge which to play next with the little time I have!
The other one in the mix is The Outer Worlds, which also looks like “Skyrim in space”, even though it doesn’t get as many mentions.
The only thing I said about NMS was that it bores me. The story is thin and nonsensical, characters are nonexistent. It’s a great sandbox with impressive technical merit, but that’s not enough to keep me engaged.
Outer Worlds is pretty good but it’s an Obsidian title, for better or worse. The game world is bleak and terrible and it’s not any better at the end. Their writing is good and their characters are fantastic, and I enjoyed my time with the game but once I was done with the story, I couldn’t find much reason to keep playing.
Starfield, on the other hand, is really big and really deep. There is a crap ton of hand-built content - seriously, hundreds of hours in and I’m still struggling to see it all. The four faction quests feel like separate games in themselves. Starship building is awesome. Outpost building is overwhelming and little pointless, but still fun if you like that kind of thing. Yes, there’s a bunch of planets with generated content, but it’s surprisingly varied. There’s a ton of variation in flora and fauna and even the generated dungeons. There’s a few times i went to an abandoned something or other expecting just some pirates or something and ended up with a huge cinematic fight and loads of what seems to be hand-built content. Best of all, you can play the game how you want.
Don’t like planet scanning? You don’t have to. Hate the UC or Freestar Collective, fine you don’t need to do theor quests. Hate the ship builder? There’s plenty you can buy. Hate outpost building? Great, you can ignore it. Want to ignore the main quest and go be a pirate for a while? Go for it. The Crimson Fleet even gives you a couple of companions you can use if you hate how goody goody the Constallation folks are. This game rewards roleplaying choices more than any other beth title I’ve ever played.
Also, no spoilers but the New Game + mode is legitimately innovative. The story actually continues through it in wierd and wonderful ways. This is a game I’ll easily still be playing for years.
But my only advice is that you have to give it some time. It has a slow start and it’ll take a few hours to really start to click. So if you don’t want a game you have to spend a lot of time on, Outer Worlds will be a quick romp.
Sadly I’ll never get to enjoy it, I’m not gonna buy an Xbox just to play it. Really really stupid that we’re still doing exclusive games in 2023. I’m a PlayStation user literally wanting to give Bethesda my money, but they don’t want it.
Just think of it as a PC game that happens to also have an Xbox release holding it back for some reason.
As a PS person myself I don’t feel like we have the right to complain about exclusives! I’m pretty sure Sony has had way more than Xbox ever had and I am fine with it. In today’s market the only thing a console may have as an upper hand is an exclusive game. At least with Xbox games these days you immediately have the option to play on PC, which is what I do if I really want to play one, unlike Sony which has just started doing pc for exclusives but you are going to wait 1 or 2 years before it drops.
I like buying a PS every generation because I know it will have the best exclusives to play just like I have a switch because it’s the only place to play a Nintendo game. If they didn’t have those games why would anyone even bother buying a console at all? If they all shared the same games 100% it would be a coin flip to whatever platform you invest in at that point.
Since the starfield exclusivity thing started, this point has always stuck with me: PlayStation owners buy PlayStation because of the expectation that they will get the best exclusives (and even most other games first). It was so bizarre to see them so brazenly attack Xbox over making starfield exclusive. They couldn’t see that they were beneficiaries of these same tactics for so long that they just accepted it as “the way it is.” Logically, why would you ever buy an Xbox if PlayStation gets better exclusives and the other great games first? No one should be surprised when TES6 is Xbox/PC exclusive.
You can see how those two things are a little different though, right?
PlayStation buys smaller studios, usually that they have history with, and helps them to build games from the ground up - even new IP’s.
Microsoft bought a major studio that had a game near completion, a game that the studio fully intended on releasing on all platforms, and Microsoft exclusified it.
To be clear, I actually don’t like exclusives at all. But there’s still clearly a difference here, and I can understand where people are coming from when they criticize Microsoft and not Sony.
You can see how those two things are a little different though, right?
No, not really. Contrary to your point, Bethesda has worked quite closely with Xbox a number of times (especially back in the oblivion days) and Sony has never been interested in Bethesda’s ideas about games (support for Skyrim was abysmal on PlayStation and mods on PS3/4 were a joke).
Is MS a huge jerk for yanking starfield out of the hands of the majority of console gamers? Yeah totally, but Sony is also a huge jerk (and has been) for a long time when it comes to negotiating exclusivity deals, which they have been able to do because they are the number 1 console. It’s really not hard to extrapolate how much leverage Sony has over the industry when you see that they have sold 75% more consoles than xbox (35 vs 20 million units sold PS5/XS). I believe the previous gen was even worse. The outcry over this would have been much smaller if the roles were reversed, because it would have just been business as usual for every gamer.
And I’m not going to buy a Playstation just to play The Last of Us, Spiderman, Detroit: Become Human or any of the other games Sony refuses to sell Xbox users.
I’d love to play those games but Sony just doesn’t want my money.
I’m not going to whine about it either though.
Same. Can’t imagine the logic behind denying a product to a console that outsells yours 2:1. It’s fucking dumb.
It’s just a clunky reskin of fo4 with no depth. I’ve put about 50 hrs in at this point & will probably continue for a bit because it’s a comforting loot cycle that pleases my lizard brain. It really lacks the feeling exploration possibilities that Skyrim & fallout worlds have. The bugs, UI, bland emptiness, and shit tier maps are why I wouldn’t recommend…but is a decent time kill if you’ve enjoyed their previous games
Verbatim my opinion. There’s nothing enjoyable here folks unless you like turning off your brain, fast travelling to planets and 100% search missions.
Gamers are known for never bandwagoning or over reacting.
I honestly don’t get it. It’s Bethesda. We know them. We know what Bethesda does. Did people honestly expect something different? Did they delusion themselves into thinking it was going to be different?
The game is exactly as i expected it to be. And I think it great.
I didn’t expect the game to be the best thing since sliced bread. I expected it to be a Bethesda game in space. That’s exactly what I got and I’ve enjoyed every minute of it.
Once I changed my mindset to “this map of the solar system is really just like a flat plane in Fallout New Vegas, except with extra steps” then I was able to enjoy it more. I think games like No Mans Sky spoiled people in terms of an engaging space travel mechanic, even though Bethesda was honest from the beginning about there not being transitions into/out of planet atmospheres.
The opening story about joining Constellation was pretty weak though.
A lot of folks just got hyped up because hype and didn’t understand that this was a Bethesda game and was always going to be a Bethesda game.
Anyone who understood it was a Bethesda game, seems quite happy with the product.
Yeah I figured it was going to be a Bethesda game, and those usually frustrate me. I didn’t buy it. Maybe in a couple years when the Ultimate Edition is on sale I’ll try it.
I’m over 100 hours into it and have enjoyed every minute. I had to use mods though to make some aspects manageable tho. Like the UI and some bat files to increase merchants money. Little personal tweaks. Well… A lot of personal tweaks lol
Personally I think Bethesdas approach to their game design is EXTREMELY dated and frustrating. Also they made Fallout 76, one of the most dog shit games I ever played.
They need some new talent making decisions on their games to make them more modern. The problems they have in their games should be inexcusable from a “AAA” studio in 2023.
They’re still using the same engine they’ve used since Morrowind. That’s a big reason their games feel dated. As for Starfield itself it tries to do a lot of things but it doesn’t do anything perfect. Everything it does there are other games that do better.
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That is damning considering Fallout 76 is on steam.
Fast travel simulator 2023
I’m not surprised…it’s just okay. I’ve put maybe 25 hours into it and it’s not grabbing me like I hoped it would. Fast traveling everywhere is boring, inventory management is a nightmare, and the UI is frustrating. The last straw for me was during the " Rook Meets Queen" mission >!where I’m supposed to be deep undercover in the Crimson Fleet yet I can’t progress until I pay them 45,000 credits because there’s a bounty on my head. Seriously? Either I’m undercover or I’m not. !< So I put it down to revisit Cyberpunk, and I’m hoping once I get through that the kinks will be ironed out and the mod tools with MO2 support will be ready. I still have more fun playing a heavily modded Skyrim.
What? The developer whose UI has been consistently shite from game to game, only for mods to come to the rescue, has released yet another obnoxious UI? Whose games are pretty much universally “great with mods”, is meh right out the gate? Colour me shocked!
It’s crazy that every game they release somehow has worse UI than the previous one
Funny, that’s the exact mission that made me lose interest in the game as well. >!I hopped on that day for the base building and eventually ship building but I guess I had a stolen item on me and triggered the mission. I don’t want to be forced to do this mission or pay the fine when all I wanted to do was play a different portion of the game that was available to me.!<
Every time I go play it I barely make it an hour before I get incredibly bored. I think the Bethesda formula really didn’t translate well to the bland space theme and has just run its course in general, at least for me. The nagging issues like endless loading screens, forced fast travel, miniscule carry weight, annoying UI, and lack of basic settings don’t help either. I know there are mods to fix some of those, but we really shouldn’t have to rely on mods to do something as basic as change the FOV in a game published by a billion dollar company.
Solid points. I’d of preferred they just made another decent fallout game. I think I tolerate some of their shortcomings in those games better because of nostalgia…
“Bethesda has garnered a bit of a reputation for releasing games with loads of bugs in them,”
A bit? Lolololol
This is easily their best game post morrowind, in both story and gameplay, but I’m also not playing it anymore since it’s so cpu heavy that it’s forcing me to wait for fan patches or something; and I’m playing Cyberpunk just fine.
I think I’m one of the few people that actually really enjoyed it
“enjoyed” past tense? I feel like that’s part of the problem. No replayability.
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Skyrim took a while, and a lot of mods to get there. That’s not really a selling point/positive for a full price AAA game though IMO.
Thr devs certainly think there’s replayablity since they try to force it on you.
So you’re telling me that a game that is an unoptimized, buggy, shallow mess isn’t game of the year? No…
Starfield just doesn’t look or play like a game that came out in 2023. Fallout 4 was already behind the curve for it’s time, and Starfield is basically just Fallout 4 in Space 8 years later. Rpgs have evolved in both gameplay and narrative and Bethesda just isn’t keeping up. Don’t know if it’s a skill issue or it’s corporate suits playing it safe and setting unreasonable deadlines, probably a mix of both.
Starfield may be a success financially and find a fan base for now, but it’s going to be forgotten soon by most and definitely won’t be seeing rereleases a decade later.
As to be expected from Todd “it just works” Howard 🙄 He has this weird ability to snatch failure from the jaws of success alot of the time.
It has it’s share of problems, but for the most part I’m enjoying it greatly.
The biggest issue (for me) is that outposts are largely useless and can safely be ignored. Exploration is useless and can safely be ignored. They both need to be fleshed out and made much more important to the game as a whole.
I feel like I need to do outposts and scan planets to experience the game fully, but I don’t want to do either of those things because they’re pointless.
However on the flip side of that, a LOT of the quest lines are super fun and some of the best I’ve seen in a Bethesda game for sure. The whole Crimson Fleet storyline was great, for example, although I wish there were more options to subvert it. (I found myself wanting to drop certain evidence off with the news reporter rather than where I was supposed to. I was sad when it didn’t let me.)
Ship building is great, but companions are clingy and needy.
The biggest positive is that we simply have a proper single-player game again instead of the pseudo-single-player crap from ubisoft where for certain missions you need to “team up” with other people online who may or may not be annoying as fuck.
So all in all, swings and roundabouts. But for me, the positives more than outweigh the negatives.












