• Izzy@lemmy.worldBanned
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    3 years ago

    People for once not being overworked has made it clear that the scope of modern AAA video games is unsustainable.

    • remus989@sh.itjust.works
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      3 years ago

      Yep. Not every game needs to be a huge open world (or in this case galaxy.) Give me tight well written games that are complete on launch, that’s all I’m asking for.

      • Spudwart@lemmy.world
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        3 years ago

        We really went from

        2D platformer saturated To 3D platformer saturated To FPS saturated To Sandbox Saturated To 50+ hour $70 incomplete open world saturated

    • PenguinTD@lemmy.ca
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      3 years ago

      Many modern AAA games has become glorified toilet paper rolls. They tried to keep manufacture then in hopes to milk everything possible, then when you are at the end of roll they hype and sell you a new one. Make them feel like you absolutely have to play the next installment to get a closure or something new branching out.(prequel/sequel/reboot/timelines/etc.)

      It was unsustainable at the pace and amount pre-covid, unhealthy for hardcore gamers as well. We have to actively not buying and playing new games cause I can play certain amount per day/week.

      With covid and post covid, I actually finished more games compare to before. Well, the extra 2 hours not needed to commute I can do whatever I wanted.

  • woelkchen@lemmy.world
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    3 years ago

    Made Starfield Development “Very, Very Slow,”

    Should have upgraded their PCs, I guess…

  • ahzidaljun@lemmy.world
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    3 years ago

    Probably not so much COVID and instead trying to coordinate 27 different outsourced studios. Why not just make it mostly inhouse like before??? If we’re talking scale issues; why introduce these by aiming for deluge of samey procedurally generated worlds instead of the one quality handmade world you’re already known for?

  • H2207@lemmy.world
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    3 years ago

    Hopefully we’ll see a couple of those “plans” crop up during the game’s life cycle, and hopefully a couple (hundred) bug fixes.

    Plus official mod tools but I’m not too eager for them, I have full faith the modding community will perform miracles even without them.

  • dan1101@lemm.ee
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    3 years ago

    That’s pretty obvious from the planet surface and travel system. Apparently virtually every pixel of a planet surface is another procedurally generated map, but the UI and gameplay make them hard to access and not really useful anyway.