- cross-posted to:
- selfhosted@lemmy.world
- opensource@lemmy.ml
- cross-posted to:
- selfhosted@lemmy.world
- opensource@lemmy.ml
cross-posted from: https://lemmy.ml/post/51469097
A full-featured 2D + 3D CAD application built in Rust with GPU-accelerated rendering. Native DWG & DXF read and write, paper space, ACIS solids, dimensions, layouts. An open source community project by Hakan Seven, recognized and promoted by the OpenAEC Foundation.

Oh no!
Anyway…
Holy shit
He did a great job, even with AI I will hope to donte to him
shame
While a steep learning curve, I think moving forward with cadquerry or other programming based approach will be the best way to future proof your cad workflow
I’m allergic to AI code. It’s worse than spaghetti. I wish it wasn’t AI-made, for the most part.
so you haven’t tried it.
Spaghetti is pretty good.
I have tried it, I downloaded it. But while it kinda works now, you can’t untangle AI code in the future. It becomes too complicated and difficult to debug. Any project that uses mostly AI, doesn’t have a future. It only has a temporary present, while things are still simple.
Besides all the whining here, is the program actually good? Does it work? Is it buggy?
If people can create useful working open source software using LLM’s then I don’t really care an LLM wrote it.





