Off topic, but imperial instruments always crack me up, with the fractional displays.
That’s insane. Is eigths the minimal resolution, or can it do stuff like “15 and 76/89ths of a pound”?
Drug dealers need to know it’s an 1/8th?
I once bought 2cm thick hemp rope for reenactment purposes (can’t recommend, it’s worse than nylon and costs more and maintaining it sucks).
I don’t have any spare, but I chucked some on a scale, and it seems to be about 250 grams per meter, for about 8.5lbs per 50ft.
So D&D rope is even thicker, or its tarred (which you absolutely should do if you dislike drying rope).
Oh come on everyone loves maintaining their ropes, it’s a classic hobby. Wake up, churn your butter, maintain your rope, then it’s time to roast some chicory for your morning coffee.
My cats agree with you. Having musty, wet hemp ropes laying around is apparently the best thing ever.
Boo, that stuff’s so boring. When are we going to tan some leather?
My assumption is they meant a much thicker rope, but yeah, definitely not as heavy as they say.
Thicker rope would presumably have a higher test value though, and it seems that most people interpret the hempen rope in 5e as being under 800-test.
- Braided, not twisted.
- Manila not hemp.
- Go ahead and try to climb that rope with bare hands.
Kids do it literally every day in gym class, and sometimes on the way back down they do learn some valuable lessons about abrasion and doing things you’ve seen on TV.
I do think there’s an unspoken assumption for adventurers that they wear gloves for this and many more reasons.
Those types people climb are much larger in diameter. The thinner the rope the more difficult to hold onto it.
This is going to surprise you, but the ropes adventurers would use and gym ropes aren’t the same thing either other than their ability to rip the skin off your hands.
Is this the exact kind they would use?
No, but it’s close enough to point out the weights listed for gear are basically arbitrary.
Those rope is unlikely to be able to support a fully kitted adventurer though. Ropes rated for the kinds of weights adventurers often deal with will be at least in the neighborhood of the listed weight, accordang to a similar thread a while back. IIRC one comparable rope weighed something like 4.4 pounds at 50 feet.
I imagine that D&D uses a similar encumbrance system to project zomboid. Those values don’t only represent weight, but the actual “encumbrance” of the item which sort of takes into account weight, the volume of the object and how awkward it is to hold.
But even then it feels too heavy for rope
Alexander could easily cut through that bullshit. /s
That’s why you go with Traveller’s displacement Tons rule.




