Characters have strengths and weaknesses. A GM should target both, giving everyone moments to shine and moments to struggle.
I mean lets not talk about the fact that I instantly went into death saves though
Let’s see, I cast … You out the window.
That’s not aAAAAHHHHHHHHH
Geek the mage
Wizard I ran DND for in didn’t love this, but understood it.
The real problem with that group is we kept changing DMs, and some were a lot more easy going. You gotta get on the same page as a group
Good luck, I have 7 backup character concepts at all times
I have been enjoying Fabula Ultima’s system of randomly determining targets.
Honestly, the more I’ve played Fabula the more I’ve realized it’s everything I liked about D&D and none of the stuff I disliked (except scheduling issues)
With my paladin i solve this by getting pissed, healing myself for 50 ( lay on hands, all the points in 1 go ), transforming ( the celestial thing ), and start disarming them. The ranger knows the cue and will kill them so hard for it haha.
If that doesnt work, smite that fucker for trying to damage me that much. If not hitting at all ( my ac is 23 lawl )




