• sbv@sh.itjust.works
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    3 months ago

    I have to roll in the open, otherwise I’m tempted to lie about the rolls to benefit the players. I don’t want to, it just happens.

    • Horse {they/them}@lemmygrad.ml
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      3 months ago

      start of the big antagonist fight and it rolls a crit that would end the party and the session right then and there in an unsatisfying way? no it didn’t lol

    • festnt@sh.itjust.works
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      3 months ago

      ok so for anyone wandering, most rolls in pf2e are required to be open, except for actions with the secret trait, which the gm rolls in secret. there are very fw of those, and they are only ever used for when a player/pc shouldn’t know how well they went. some examples are: peception checks, stealth, recall knowledge, deception, and some other similar checks that, in real life, you couldn’t really know how well you did

      • AmazingAwesomator@lemmy.world
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        3 months ago

        though these secret rolls remove the comedy behind the kronk stealth theme music (emporer’s new groove) upon critical failure, it does help with metagaming.

        • festnt@sh.itjust.works
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          3 months ago

          with a critical failure, the gm could describe one of the pcs doing something really dumb. like with stealth, other pcs could tell the one with a low roll to stop being loud or something and they could get a free reroll

  • Horse {they/them}@lemmygrad.ml
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    3 months ago

    tangentially related:
    mothership has a cool mechanic where when you roll a death save, you do so under a cup so no-one can see it, then lift the cup when a party member goes over and checks to see if you’re alive
    i liked it so much that i’ve cribbed it for other systems

    • Stamets@lemmy.dbzer0.comOP
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      3 months ago

      My DM last week decided to have this weird fucky thing in the area that we were at. Some fucky wucky magic that was making it so after every roll (except for attacks) the DM made another roll to determine odds or evens. If it was evens, your roll worked as normal. If it was odds, your roll was reversed so that your nat 20 would become a nat 1. But that also meant if you ended up with a nat 1 and he rolled an odd, you’d get a nat 20. This happened twice. We were all laughing nonstop because like… none of us could have metagamed it if we wanted to. And some of us roll physically and others on dnd beyond. DM just trusts us. So when I said a Nat 1 at one point with a pained sigh, I had forgotten about his odds/evens thing. He rolled and started laughing and then we all started laughing as the roll went through stupendously well.

      Not exactly the same as what you’re describing but I thought it was fun and wanted to share <3