BudgetBandit@sh.itjust.works to RPGMemes @ttrpg.network · 10 months agoProbably a repost but funny nonethelesssh.itjust.worksimagemessage-square9linkfedilinkarrow-up1263arrow-down13
arrow-up1260arrow-down1imageProbably a repost but funny nonethelesssh.itjust.worksBudgetBandit@sh.itjust.works to RPGMemes @ttrpg.network · 10 months agomessage-square9linkfedilink
minus-squareXaphanos@lemmy.worldlinkfedilinkEnglisharrow-up8·10 months agoI avoid anachronistic concepts like germ theory in my games. Evil spirits, curses, divine justice, all valid. I do everything I can to jolt the players out of modern-think and ito fantasy and magic.
minus-squareSt.Elsewhere@threads.net@sh.itjust.workslinkfedilinkarrow-up3·10 months agoOut of curiosity, do you have myconids in your setting? I imagine you would have hated his portrayal of them.
minus-squareXaphanos@lemmy.worldlinkfedilinkEnglisharrow-up3·10 months agoI never had before, but not for any specific reason. Just lack of need or function. Too many monsters to have all of them.
minus-squareSt.Elsewhere@threads.net@sh.itjust.workslinkfedilinkarrow-up2·10 months agoThat’s fair, the monster manual is t h i c k
I avoid anachronistic concepts like germ theory in my games. Evil spirits, curses, divine justice, all valid. I do everything I can to jolt the players out of modern-think and ito fantasy and magic.
Out of curiosity, do you have myconids in your setting? I imagine you would have hated his portrayal of them.
I never had before, but not for any specific reason. Just lack of need or function. Too many monsters to have all of them.
That’s fair, the monster manual is t h i c k