• justJanne@startrek.website
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        2 years ago

        What you’re describing used to be right under X11, but under Wayland the compositor handles all rendering itself. For Gnome that’s mutter, which is also maintained by the gnome project.

      • Rustmilian@lemmy.world
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        2 years ago

        …hosting this year’s display hackfest… They hope to better collaborate over future display stack improvements around HDR, VRR, and related topics… There’s also ongoing work within the GNOME camp around VRR, enabling HDR on the desktop, etc.

        Had nothing to do with Gnome

        Did you even read it?

        Apparently you don’t understand the difference between rendering and a desktop environment. Sad

        Mutter, word of advice; next time lookup the topic before you make a massive asshole in a clown costume out of yourself.

        • Sethayy@sh.itjust.works
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          2 years ago

          "There’s also ongoing work within the GNOME camp around VRR, enabling HDR on the desktop, etc. "

          Right there. Right in the article dog. You think desktops dont render or something? And even without that you think they could have absolutely no valuable input being there?

          All I gotta say is I only see one moron in this comment section and it ain’t the root comment

    • TheGrandNagus@lemmy.world
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      2 years ago

      Melissa and Igalia have been working with AMD and Valve in particular a lot on the AMD color management support, enabling HDR use-cases for Valve with the Steam Deck (OLED), and more. There’s also ongoing work within the GNOME camp around VRR, enabling HDR on the desktop, etc.

      The pic of the Decks appear below that.

    • sosodev@lemmy.world
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      2 years ago

      Err… no it doesn’t. There are so many bug reports of neither HDR nor VRR working properly with the steam deck. My deck won’t even dock properly with my TV after recent updates.

      It’s better than most other linuxes in the sense that it works sometimes I guess.

  • gayhitler420@lemm.ee
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    2 years ago

    The problem is color management.

    Apple solved it by taking control over both the display and the software stack that drives it.

    Linux developers only have access to half of that.

    • Zamundaaa@discuss.tchncs.de
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      2 years ago

      Yes, though it’s not exactly relevant to your wishes… KWin has supported VRR for almost three years now, and HDR for 9 months too (not released yet ofc). I’ve been playing all my HDR capable games in HDR mode for the past few months.

      For me, this is more about making it more efficient and make it work better by default.