You clearly haven’t tried 3.5e, IMHO best edition. Class for every occasion. 362 to be exact, however I might be missing some (ex. savage species monster class progression). And you can obviously mix and match classes as long as you meet the requirements.
Pathfinder 1e is basically D&D 3.75. Everything from 3.5 is fully compatible with Pathfinder 1e, and Pathfinder fixed and improved some shortcomings in 3.5.
This feels like apples to oranges. I think the only time I’ve seen people comparing number of classes between the systems has been 5e and PF2e. I’m fairly certain PF1 has more classes than 3.5e, though it’s been too long since I’ve played either.
And to each their own but I much prefer PF2e over 3.5, and much preferred 3.5 over 5e. Didn’t play white enough PF1 to slot it in but it was pretty consistent with 3.5.
PF1.0 fixed fatal flaws in 3.5e. There is a reason it’s often called 3.5+, 3.5.5, or 3.75. PF1.0 does in fact have more classes, archetypes, and prestige classes than base 3.5e. 3.5e is, IMHO, the best version of DND for people who like crunchiness and are willing to deal with major feat and balance issues. PF1.0 is the best version of DND for people who like crunchiness and don’t mind feat bloat and mandatory feat paths for specific builds; it remains my favorite TTRPG.
I don’t really count “instead of x you get y & instead of A you get B” as a new class. Some archetypes does change the class a lot but in majority of cases you are still playing the X class.
Meanwhile 3.5e has a class that just focuses on masks or another that does well if the campaign is done in a Goblin accounting, or another who just focuses on mind effects. There is truly more variance.
But yes. It does have balance issues but most can be balanced in a game, if you are playing with friends instead of randos. And it does also suffer from feat bloat and feat paths for builds.
But in the end best thing is you can kinda mix and match from pathfinder with surprisingly minor tweaking.
This was more meant for people comparing 5e & PF2e
I don’t really count “instead of x you get y & instead of A you get B” as a new class.
That’s fair, neither does Pathfinder 1.0, those are archetypes.
There is truly more variance.
I simply reject this statement wholesale.
This was more meant for people comparing 5e & PF2e
It makes sense in this context.
Can you point me to a list of pf1e classes, since you claim it has more classes… at least d20pfsrd.com or nethys doesn’t list them all(?). I just assumed you were counting archetypes.
I found 44 base classes & 119 prestige classes in Pathfinder.
3.5 has 84 base classes & rest of 362 are prestige (also, tbh, epic classes can be argued that they don’t count, which is fair).
Ah yes, the always productive “by this metric, this other option that will totally dissatisfy you is best” type of “checkmate, atheists” interjection that people are always wishing they’d see more of.
Someone make a list of all the Pathfinder 1e classes with archetypes.
Hell no, I have a little more respect for my time than that.
Is that more or fewer than Pathfinder?
How about a swashbuckling wizard?
…

Thanks for the work-out!



