Could also be because of the Arm chips which add more burden on the developers who have to account not only for another OS but also for a completely different CPU instruction set.
How did Larian do it? Its not really a major studio, just average size. And Baldurs Gate 3 runs perfectly on it. The Mac Book Pro with the M2 gets rock staple 60 FPS on max in 1440p - even though its not the most demanding game, still really impressive for a Laptop.
Not taking anyone’s side here, I’m merely saying that it adds burden (and thus costs) on the developers. Now whether the additional burden is worth it depends on how big the burden is (do they have lots of hand-optimized x86 assembly? or are they using platform agnostic libraries?) and the expected return on that investment, and companies will see these things differently. For Valve it wasn’t worth it.
This is probably not as big of a deal as the lack of common APIs like Vulcan. I doubt Valve has much (if any) raw x86 code in their game engine, and it would probably compile to arm just fine. You still have to set up a new build chain for this, though, which is a pain.
You know what? Valve gets a pass here. They tried really hard to make Mac gaming a viable thing and it just didn’t work out.
BG3 on Mac has enough players? It’s a 🐔 and 🥚 problem.
If you make weed legal, the number of people breaking the law will go down.
If you don’t make any games for an OS, you won’t have any players on that OS.
Not enough people are playing my 20 year old game ?
hey man, this is clearly a brand new game. have you seen the bugs?
I made an edit .
Point being, is it really fair to say not enough mac users are playing CSGO when it’s 10 years old and based on a game 10 years older than that ?
Ya? What does the age of the game have to do with the current measurements?
wasn’t cs:go like always on top10 most playable games of all steam?
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Maybe using a 10 year old game to measure the popularity of the the mac platform isn’t and accurate way to do it, because players might have moved on from a 10 year old game.
If they have moved on then there is no point to port it to Mac
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oh i was just making a joke about modern games being buggy at launch, making this clearly a modern game.
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If you build it, they will come.
no?, Valve tried, never gave any result, and linux surpasses it in a year of thet launch of steam deck, Apple also don’t help fucking with opengl,vulkan and switching to Arm
My brother, the past twenty years, they’ve tried.
The article might as well be “Valve Says Counter-Strike 2 for macOS Not Happening Because We Have a Vested Interest In Selling Steam Decks” just as Apple isn’t porting iMessage (and other apps) to Android because they have a vested interest in selling iPhones.
not exactly?, Valve had mac:OS support before Linux, they just saw how much Apple don’t give a shit
Thank you
I’m thankful it’s Linux native (still not unproblematic to run tho), so I feel for the Mac people. It’s a bad feeling to be left out. I still want to play lost ark for example!