• @DarkWasp@lemmy.world
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    122 years ago

    Seems too little, too late. I’ll never forget the showcasing of “Milo” for Kinect which seems almost undoable even today.

  • Capt. Wolf
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    272 years ago

    I fell for his Populous reboot flop, Godus. Haven’t trusted a word from him since.

    • @drspod@lemmy.ml
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      162 years ago

      Same. What a disappointment that was. Mobile-style time-gating and microtransactions in a PC game.

  • @Thebazilly@ttrpg.network
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    2 years ago

    It just means we’re in the lull between games. Molyneux always does this.

    • Hype new game
    • Game comes out and cannot possibly live up to the hype
    • Apologize for overhyping game < You are here
    • Start developing new game
    • BetterNotBigger
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      172 years ago

      I have a love hate relationship with this man. He has spearheaded some of my favorite games even if they came nowhere close to what was promised. It’s so weird to come back to Fable and enjoy it more than I did when it came out.

      • @cyanarchy@sh.itjust.works
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        22 years ago

        Fable is incredible if you were too young or too insular to know who Peter Molyneux is or what he had to say on the topic.

  • @GreenMario@lemm.ee
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    122 years ago

    Ironic. If he could stay away from interviews and just let someone else PR for him he’d be remembered as a legend of the gaming industry. Bullfrog and Lionhead put out quite a lot of bangers for their time.

    But he does like talking too much. Shame.

  • @ricecooker@sh.itjust.works
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    62 years ago

    Being able to say this out loud is a big step. +1 emotional maturity. +1 admitting he’s got a problem.

    I’ll not deny that he has passion, but someone really should have reigned him in. It only hurt the game when it inevitably never delivered. Who comes up with game features on the spot to the media? No respect for the people who actually have to make the game, sheesh.